Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
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// Multitron.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Multitron.h"
#include "MainFrm.h"
#include "ChildFrm.h"
#include "MultitronFrm.h"
#include "MultitronDoc.h"
#include "TextureDoc.h"
#include "MultitronView.h"
#include "TextureView.h"
#include <GameOS\GameOS.hpp>
#include <DLLPlatform\DLLPlatform.hpp>
#include <stuff\stuff.hpp>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CMultitronApp
BEGIN_MESSAGE_MAP(CMultitronApp, CWinApp)
//{{AFX_MSG_MAP(CMultitronApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
ON_COMMAND(ID_FILE_NEW, OnFileNew)
ON_COMMAND(ID_FILE_OPEN, OnFileOpen)
ON_COMMAND(ID_FILE_SAVE, OnFileSave)
ON_COMMAND(ID_FILE_SAVE_AS, OnFileSave)
//}}AFX_MSG_MAP
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CMultitronApp construction
CMultitronApp::CMultitronApp()
{
m_pMainDoc = NULL;
m_FileOPendlg = NULL;
m_mapHintParams["mipmap"]="Default|None|Explicit";
m_mapHintParams["reloadfromdisk"]="false|true";
m_mapHintParams["readonly"]="true|false";
m_mapHintParams["memory"]="Default|AGP|Video";
m_mapHintParams["pageout"]="Default|First|Last";
m_mapHintParams["mipfilter"]="Box|Point";
m_mapHintParams["pinkisalpha"]="false|true";
m_mapHintParams["blueisalpha"]="false|true";
m_mapHintParams["nogamma"]="false|true";
m_mapHintParams["format"]="Alpha|Solid|Keyed|Bump";
m_mapHintParams["resourcify"]="true|false";
m_mapHintParams["bias"]="-3|-2|-1|0|1|2|3";
}
CMultitronApp::~CMultitronApp()
{
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CMultitronApp object
CMultitronApp theApp;
/////////////////////////////////////////////////////////////////////////////
// CMultitronApp initialization
BOOL CMultitronApp::InitInstance()
{
char buf[MAX_PATH];
GetCurrentDirectory(MAX_PATH,buf);
InitGameOS( AfxGetInstanceHandle(), NULL, "\0" );
Stuff::ArmorLevel = 4;
Stuff::InitializeClasses();
SetCurrentDirectory(buf);
m_strRunDir = buf;
AfxEnableControlContainer();
// Standard initialization
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
// Change the registry key under which our settings are stored.
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(8); // Load standard INI file options (including MRU)
// Register document templates
CMultiDocTemplate* pDocTemplate;
pDocTemplate = new CMultiDocTemplate(
IDR_MULTITTYPE,
RUNTIME_CLASS(CTextureDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CTextureView));
AddDocTemplate(pDocTemplate);
m_mapTemplate[ID_FILE_NEW] = pDocTemplate;
// ****Be sure that this doc template is last so that it is closed last and all previous documents that use the
// pages dependent on the main doc don't assert that they are corrupted ****
m_pMainDoc = pDocTemplate = new CMultiDocTemplate(
IDR_MAINFRAME,
RUNTIME_CLASS(CMultitronDoc),
RUNTIME_CLASS(CMultitronFrm), // custom MDI child frame
RUNTIME_CLASS(CMultitronView));
AddDocTemplate(pDocTemplate);
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame->LoadFrame(IDR_MAINFRAME))
return FALSE;
m_pMainWnd = pMainFrame;
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
ParseCommandLine(cmdInfo);
CRect rc;
pMainFrame->GetWindowRect(&rc);
rc.right = rc.right-rc.left;
rc.bottom = rc.bottom-rc.top;
rc.left = 0;
rc.top = 0;
pMainFrame->MoveWindow(rc);
pMainFrame->ShowWindow(m_nCmdShow);
pMainFrame->UpdateWindow();
// Dispatch commands specified on the command line
if (!ProcessShellCommand(cmdInfo))
return FALSE;
return TRUE;
}
int CMultitronApp::ExitInstance()
{
if (m_FileOPendlg) {
delete m_FileOPendlg;
m_FileOPendlg = NULL;
}
Stuff::TerminateClasses();
ExitGameOS();
return CWinApp::ExitInstance();
}
/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App About
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
// No message handlers
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
// App command to run the dialog
void CMultitronApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CMultitronApp message handlers
void CMultitronApp::OnFileNew()
{
WPARAM wParam = MAKELPARAM(ID_FILE_MRU_FILE1,0);
AfxGetMainWnd()->SendMessage(WM_COMMAND,wParam,NULL);
}
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
//
void __stdcall GetGameOSEnvironment(char* CommandLine)
{
//
//----------------------------------------------------------
// This is where to set GOS environment settings.
//----------------------------------------------------------
//
Environment.applicationName = "Multitron";
Environment.screenWidth = 640;
Environment.screenHeight = 480;
Environment.bitDepth = 16;
}
void CMultitronApp::OnFileOpen()
{
if (!m_FileOPendlg) {
m_FileOPendlg = new CFileOpenDlg;
}
if (IDOK == m_FileOPendlg->DoModal()) {
OpenDocumentFile(m_FileOPendlg->GetFileName());
}
}
CDocument* CMultitronApp::OpenDocumentFile(LPCTSTR lpszFileName)
{
return m_pMainDoc->OpenDocumentFile(lpszFileName);
}
void CMultitronApp::OnFileSave()
{
if (m_pMainDoc)
{
POSITION pos = m_pMainDoc->GetFirstDocPosition();
while (pos)
{
CDocument *pDoc = m_pMainDoc->GetNextDoc(pos);
pDoc->SaveModified();
}
}
}
void CMultitronApp::RefreshFiles()
{
if (m_pMainDoc)
{
POSITION pos = m_pMainDoc->GetFirstDocPosition();
while (pos)
{
CDocument *pDoc = m_pMainDoc->GetNextDoc(pos);
pDoc->UpdateAllViews(NULL);
}
}
}