Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,115 @@
// OptimizeOptions.cpp : implementation file
//
#include "stdafx.h"
#include "tctb.h"
#include "OptimizeOptions.h"
extern CTCTbApp theApp;
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// COptimizeOptions dialog
COptimizeOptions::COptimizeOptions(CWnd* pParent /*=NULL*/)
: CDialog(COptimizeOptions::IDD, pParent)
{
//{{AFX_DATA_INIT(COptimizeOptions)
m_opolys = _T("");
m_fpolys = 0;
m_bsizetext = _T("");
m_binfo = _T("");
//}}AFX_DATA_INIT
}
void COptimizeOptions::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(COptimizeOptions)
DDX_Control(pDX, IDC_BINSIZE, m_bsizesli);
DDX_Text(pDX, IDC_ORGPOLYS, m_opolys);
DDX_Text(pDX, IDC_FINPOLYS, m_fpolys);
DDX_Text(pDX, IDC_BSIZETEXT, m_bsizetext);
DDX_Text(pDX, IDC_BINFO, m_binfo);
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(COptimizeOptions, CDialog)
//{{AFX_MSG_MAP(COptimizeOptions)
ON_WM_HSCROLL()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// COptimizeOptions message handlers
void COptimizeOptions::OnOK()
{
// TODO: Add extra validation here
UpdateData(TRUE);
int plimit;
plimit=atoi(m_opolys);
if(m_fpolys>plimit || m_fpolys<2)
{
MessageBox("Final Polys must be in range 2 - Original Polys","Invalid Input",MB_OK|MB_ICONWARNING);
m_fpolys=plimit/2;
UpdateData(FALSE);
return;
}
CDialog::OnOK();
}
BOOL COptimizeOptions::OnInitDialog()
{
CDialog::OnInitDialog();
// TODO: Add extra initialization here
m_bsizesli.SetRange(10,MidLevelRenderer::Limits::Max_Number_Vertices_Per_Mesh/3-2);
m_bsizesli.SetPos(64);
float xm=theApp.RVWnd->ActiveHField->GetXinM();
float zm=theApp.RVWnd->ActiveHField->GetZinM();
float dim = static_cast<float>(sqrt(m_fpolys/m_bsizesli.GetPos()));
if(dim < 1.0f)
dim = 1.0f;
m_bsizetext.Format("%i",m_bsizesli.GetPos());
m_binfo.Format("Avg. Mesh Size: %.1f m x %.1f m", xm/dim, zm/dim);
UpdateData(FALSE);
return TRUE; // return TRUE unless you set the focus to a control
// EXCEPTION: OCX Property Pages should return FALSE
}
void COptimizeOptions::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar)
{
// TODO: Add your message handler code here and/or call default
float xm=theApp.RVWnd->ActiveHField->GetXinM();
float zm=theApp.RVWnd->ActiveHField->GetZinM();
UpdateData(TRUE);
float dim = static_cast<float>(sqrt(m_fpolys/m_bsizesli.GetPos()));
if(dim < 1.0f)
dim = 1.0f;
m_bsizetext.Format("%i",m_bsizesli.GetPos());
m_binfo.Format("Avg. Mesh Size: %.1f m x %.1f m", xm/dim, zm/dim);
UpdateData(FALSE);
CDialog::OnHScroll(nSBCode, nPos, pScrollBar);
}