Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,94 @@
#include "Content\\ShellScripts\\stddefs.h"
#include "Content\\ShellScripts\\buttons.script"
#include "Content\\ShellScripts\\ShellFunctionHeaders.hpp"
#include "Content\\ShellScripts\\ScriptStrings.h"
main
{
GUI_CREATE
{
setresource("ScriptStrings.dll")
font3d regfont = FPATH localize$(IDS_F_GEN_LABEL)
font3d boldfont = FPATH localize$(IDS_F_DIALOG_TITLE)
pane background = GPATH "dialog_350x250m.tga"
object i_cursor = s_cursor
object o_close = s_multistatepane
o_close.total_states = 4
o_close.textsize = 1
o_close.text = localize$(IDS_GN_CLOSE)
o_close.file = WPATH "button_reg_138x23m_4state.tga"
o_close.location = (getresx() / 2) - 71, 367, 10
initialize(o_close)
object o_draw_object = drawtimer
focus(o_draw_object)
}
GUI_MAILBOX
{
if (sender == o_close)
{
unfocus
script_end "networkerror.script"
}
}
GUI_DRAW
{
setpencolor(0, 0, 0, 255)
drawrect 0, 0 to getresx(), getresy()
render background, 225, 175, 0
}
}
drawtimer
{
GUI_CREATE
{
}
GUI_DRAW
{
int error= callback($$GetNetworkError$$)
print3d_attributes = boldfont, 0xffffffff, 1,0,1,0,0, just_center
print3d_margins = 225, 183 to 575, 225
print3d_position = 225, 183
print3d localize$(IDS_GN_ERROR)
print3d_attributes = regfont, 0xffffffff, 1,1,1,0,0
print3d_margins = 258, 228 to 542, 360
print3d_position = 258, 228
if (error == 0)
print3d localize$(IDS_ERROR_NETWORK_0)
if (error == 1)
print3d localize$(IDS_ERROR_NETWORK_1)
if (error == 2)
print3d localize$(IDS_ERROR_NETWORK_2)
if (error == 3)
print3d localize$(IDS_ERROR_NETWORK_3)
if (error == 4)
print3d localize$(IDS_ERROR_NETWORK_3)
}
}
s_cursor
{
GUI_CREATE
{
pane p_pointer = GPATH "mouse_pointer.tga"
alphamode(p_pointer) = am_alpha_alphainvalpha
origin(p_pointer) = 0, 0
location.z = 255
}
GUI_DRAW
{
render p_pointer, mouse.x, mouse.y
}
}