Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,501 @@
#include "Content\\ShellScripts\\stddefs.h"
#include "Content\\ShellScripts\\listboxes.script"
#include "Content\\ShellScripts\\Multiplayer\\mc_listboxes.script"
#include "Content\\ShellScripts\\buttons.script"
#include "Content\\ShellScripts\\common_shell.script"
#include "Content\\ShellScripts\\ShellFunctionHeaders.hpp"
#include "Content\\ShellScripts\\editbox.script"
#include "Content\\ShellScripts\\NetParams.h"
main
{
GUI_CREATE
{
font3d gFont3d = FPATH localize$(IDS_F_SERVER_LABEL)
int MAX_MCCB_ITEMS = 30
int MAX_MCCB_COLUMNS = 2
int k
int x
object i_cursor=s_cursor
int show_info = false
int sender_is_me = false
int player_count = 0
int player_id[16]
int last_player_count = 0
// 16 kick and ban buttons
object o_kick_button[16]
object o_ban_button[16]
for (x = 0; x < 16; x++)
{
o_kick_button[x] = s_text3dglowbutton
o_kick_button[x].location = 315,170 + 18 * x
o_kick_button[x].text = localize$(IDS_DS_KICK)
o_kick_button[x].frame = false
o_kick_button[x].typeface = localize$(IDS_F_SERVER_LABEL)
initialize(o_kick_button[x])
o_kick_button[x].region = 0,0 to 32, 12
o_kick_button[x].theight = 0
deactivate(o_kick_button[x])
o_ban_button[x] = s_text3dglowbutton
o_ban_button[x].location = 355,170 + 18 * x
o_ban_button[x].text = localize$(IDS_DS_BAN)
o_ban_button[x].frame = false
o_ban_button[x].typeface = localize$(IDS_F_SERVER_LABEL)
initialize(o_ban_button[x])
o_ban_button[x].region = 0,0 to 32, 12
o_ban_button[x].theight = 0
deactivate(o_ban_button[x])
}
object o_show_button = s_multistatepane
o_show_button.total_states = 3
o_show_button.textsize = 1
o_show_button.text = localize$(IDS_DS_SHOW)
o_show_button.file = WPATH "button_reg_200x27m_3state.tga"
o_show_button.location = 570, 490, 20
initialize(o_show_button)
activate(o_show_button)
object o_disconnect_button = s_multistatepane
o_disconnect_button.total_states = 3
o_disconnect_button.textsize = 1
o_disconnect_button.text = localize$(IDS_DS_DISCONNECT)
o_disconnect_button.file = WPATH "button_reg_200x27m_3state.tga"
o_disconnect_button.location = 570, 520, 20
initialize(o_disconnect_button)
object o_stop_button = s_multistatepane
o_stop_button.total_states = 3
o_stop_button.textsize = 1
o_stop_button.text = localize$(IDS_DS_STOP)
o_stop_button.file = WPATH "button_main_200x41m_3state.tga"
o_stop_button.location = 570, 550, 20
initialize(o_stop_button)
object o_chat_box = s_mc_listbox
o_chat_box.location = 20,490,1
o_chat_box.boxFont3d = FPATH localize$(IDS_F_CHAT_BOX) //MUST BE INITIALIZED
o_chat_box.itemWidth = 526 - 16 //MUST BE INITIALIZED
o_chat_box.itemHeight = 1 //This refers to the height of a step (or scroll distance in pixels) defined by you. NOT the height of all items
o_chat_box.itemHeight_padding = 4//10
o_chat_box.list_size = 0 //MAX_MCCB_ITEMS
o_chat_box.NUM_OF_COLUMNS = 1
o_chat_box.column_header_height = 0 //MUST BE INITIALIZED
o_chat_box.max_displayed = 529-463//30 // max number of itemheight's. maz_displayed*itemheight = height of listbox //MUST BE INITIALIZED
o_chat_box.uniform_item_height = 0
o_chat_box.SelectedHighlightColor = packcolor (51, 55, 115, 0) //CAN BE INITIALIZED
o_chat_box.boxhighlightColor = packcolor (0,0,0,0) //CAN BE INITIALIZED
o_chat_box.selectedColor = packcolor (255,255,255,0) //CAN BE INITIALIZED
o_chat_box.itemhighlightcolor = packcolor (255,255,255,255)
o_chat_box.label = localize$(IDS_DS_CHAT) //CAN BE INITIALIZED
o_chat_box.labelFont3d = FPATH localize$(IDS_F_SERVER_LABEL) //CAN BE INITIALIZED
o_chat_box.offsetLabel = 0,-18 //CAN BE INITIALIZED offsetLabel of text from button = 0,-25
o_chat_box.buttonwidth = 16 //CAN BE INITIALIZED
o_chat_box.first_delay = 10 //time delay value n/60; for the buttons
o_chat_box.second_delay = 1 //time delay value n/60; for the buttons
o_chat_box.column[0].location.x = 3
o_chat_box.column[0].fontcolor = packcolor (255,255,255,255)
o_chat_box.column[0].fontAlignment = just_left
for x = 0;x < MAX_MCCB_ITEMS; x++
{
o_chat_box.list_order[x] = x
o_chat_box.column[0].list_item[x] = ""
}
initialize (o_chat_box)
object o_chat_entry = s_editbox
o_chat_entry.location = 20,566,50
o_chat_entry.boxValue = "" //CAN BE INITIALIZED holds the contents of the edit box
o_chat_entry.boxWidth = 528 //MUST BE INTIALIZED width of the edit field of the box
o_chat_entry.boxHeight = 20 //MUST BE INTIALIZED height of the edit field of the box//
o_chat_entry.boxtextlimit = 100
o_chat_entry.boxFont3d = FPATH localize$(IDS_F_CHAT_ENTRY) //MUST BE INTIALIZED
o_chat_entry.boxTextOffset = 3,3 //CAN BE INITIALIZED
o_chat_entry.labelFont3d = FPATH localize$(IDS_F_SERVER_LABEL) //MUST BE INTIALIZED
o_chat_entry.offset = -190,0 //CAN BE INITIALIZED offset of text from button
o_chat_entry.Auto_Update = FALSE
o_chat_entry.keyboard_sound = TRUE
enableIME(true, o_chat_entry)
initialize (o_chat_entry)
sender_is_me = TRUE
framerate = 10
string server_name
string mission_name
string game_name = $$m_gameTypeStr$$
callback($$GetCurrentMissionName$$,mission_name)
callback($$GetCurrentGameName$$,server_name)
int max_player_param = MAX_PLAYERS_PARAMETER
int max_player = callback($$GetLocalNetworkMissionParamater$$, max_player_param)
}
GUI_DRAW
{
setpencolor(0xff000000)
drawrect 0, 0 to getresx(), getresy()
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 15,7
print3d localize$(IDS_DS_TITLE)
string time
callback($$GetRealTime$$,time)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 640,7
print3d time
callback($$GetRealDate$$,time)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 720,7
print3d time
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 100,50
print3d localize$(IDS_DS_SERVER_NAME)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 220,50
print3d server_name
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 100,70
print3d localize$(IDS_DS_GAME_TYPE)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 220,70
print3d game_name
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 100,90
print3d localize$(IDS_DS_MAP)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 220,90
print3d mission_name
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 450,50
print3d localize$(IDS_DS_TIME_REMAINING)
callback($$GetGameTime$$,time)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 600,50
print3d time
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 450,70
print3d localize$(IDS_DS_NUM_PLAYERS)
int player_slot = callback($$GetPlayerCount$$)
int player_bps[16]
int player_in[16]
int player_out[16]
int total_bps = 0
int total_in = 0
int total_out = 0
player_count = 0
for (x = 0; x < player_slot; x++)
{
if (callback($$IsPlayerValid$$,x))
{
player_id[player_count] = x
player_bps[player_count] = callback($$GetPlayersbps$$, player_id[player_count])
total_bps += player_bps[player_count]
player_in[player_count] = callback($$GetPlayersIncommingPacketsPerSecond$$, player_id[player_count])
total_in += player_in[player_count]
player_out[player_count] = callback($$GetPlayersOutgoingPacketsPerSecond$$, player_id[player_count])
total_out += player_out[player_count]
player_count++
}
}
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 600,70
print3d conv$(player_count) "/" conv$(max_player)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 210,120
print3d localize$(IDS_DS_SERVER_BPS)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 360,120
print3d total_bps
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 480,120
print3d localize$(IDS_DS_PPS_IN)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 540,120
print3d total_in
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 570,120
print3d localize$(IDS_DS_PPS_OUT)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 630,120
print3d total_out
if (show_info)
{
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 15,150
print3d "#"
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 35,150
print3d localize$(IDS_DS_PLAYER_NAME)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 175,150
print3d localize$(IDS_DS_BPS)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 230,150
print3d localize$(IDS_DS_PING)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 270,150
print3d localize$(IDS_DS_IN)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 295,150
print3d localize$(IDS_DS_OUT)
string player_name
int player_ping
for (x = 0; x < player_count; x++)
{
int player_num = x + 1
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 15,170 + 18 * x
print3d player_num
callback($$GetPlayerName$$, player_id[x], player_name)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 35,170 + 18 * x
print3d player_name
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 175,170 + 18 * x
print3d conv$(player_bps[x])
player_ping = callback($$GetPlayerPing$$, player_id[x])
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 230,170 + 18 * x
print3d conv$(player_ping)
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 270,170 + 18 * x
print3d conv$(player_in[x])
print3d_attributes = gFont3d, 0xffffffff, 1,0,1,0,0
print3d_position = 295,170 + 18 * x
print3d conv$(player_out[x])
}
if (player_count != last_player_count)
{
for (x = 0; x < player_count; x++)
{
activate(o_kick_button[x])
activate(o_ban_button[x])
}
for (x = player_count; x < 16; x++)
{
deactivate(o_kick_button[x])
deactivate(o_ban_button[x])
}
last_player_count = player_count
}
}
}
GUI_EXECUTE
{
if $$m_currentChatCount$$ > 0
{
string temp_val = $$m_chatFrom$$[$$m_currentChatCount$$-1] ":> " $$m_chatArray$$[$$m_currentChatCount$$-1]
if equal$(temp_val,o_chat_box.column[0].list_item[$$m_currentChatCount$$-1])
{
}
else
{
o_chat_box.list_size = $$m_currentChatCount$$
for x = 0;x < $$m_currentChatCount$$; x++
{
o_chat_box.column[0].list_item[x] = $$m_chatFrom$$[x] ":> " $$m_chatArray$$[x]
}
if (o_chat_box.o_thumbslider.thumb_pressed == false)
{
play 3
o_chat_box.reset_location = 2
}
else
{
o_chat_box.reset_location = 1
}
initialize (o_chat_box)
focus(o_chat_entry)
}
}
if sender_is_me == TRUE
{
focus(o_chat_entry)
sender_is_me = FALSE
}
}
GUI_MAILBOX
{
for (x = 0; x < player_count; x++)
{
if (sender == o_kick_button[x])
{
callback($$KickPlayer$$, player_id[x])
}
if (sender == o_ban_button[x])
{
callback($$BanPlayer$$, player_id[x])
}
}
if (sender == o_show_button)
{
if (show_info)
{
o_show_button.text = localize$(IDS_DS_SHOW)
show_info = false
for (x = 0; x < player_count; x++)
{
deactivate(o_kick_button[x])
deactivate(o_ban_button[x])
}
}
else
{
o_show_button.text = localize$(IDS_DS_HIDE)
show_info = true
for (x = 0; x < player_count; x++)
{
activate(o_kick_button[x])
activate(o_ban_button[x])
}
}
}
if (sender == o_disconnect_button)
{
callback($$Shell_CallbackHandler$$, ShellDisconnectDedicatedServer)
}
if (sender == o_stop_button)
{
callback($$Shell_CallbackHandler$$, ShellExitDedicatedServer)
}
if ((sender == o_chat_entry) && (getmessage() == 1))
{
int out_going_count = 0
for int loopit = 0; loopit < 255; loopit++
{
if (callback($$IsPlayerConnectionValid$$,loopit))
{
$$m_outgiongChatToPlayer$$[out_going_count] = loopit
out_going_count++
}
}
$$m_outgoingChatToPlayerCount$$ = out_going_count
$$m_outgoingChat$$ = o_chat_entry.boxvalue
sender_is_me = true
callback($$SendBroadcastChat$$)
o_chat_entry.boxvalue = ""
initialize(o_chat_entry)
sender_is_me = true
}
}
GUI_CHAR
{
play 2 // plays o_chat_entry's sound effect of typing
if getchar() > 0
o_chat_entry.boxValue = o_chat_entry.boxValue chr$(getchar())
focus(o_chat_entry)
o_chat_entry.highlight = false
}
GUI_DESTROY
{
focus(NULL)
}
}
s_cursor
{
GUI_CREATE
{
pane p_pointer = GPATH "mouse_pointer.tga"
alphamode(p_pointer) = am_alpha_alphainvalpha
origin(p_pointer) = 0, 0
location.z = 255
}
GUI_DRAW
{
render p_pointer, mouse.x, mouse.y
}
}