Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
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#include "Content\\ShellScripts\\stddefs.h"
#include "Content\\ShellScripts\\ScriptStrings.h"
#include "Content\\ShellScripts\\buttons.script"
#include "Content\\ShellScripts\\ErrorScreen.script"
#include "Content\\ShellScripts\\common_shell.script" // jcem
//#include "Content\\ShellScripts\\MechLabHeaders.h"
#define ALPHA_MIN 0
#define ALPHA_DEC 15 // fade out deccrement down to ALPHA_MIN
#define ALPHA_INIT_VALUE 5 // should be between ALPHA_MIN < & < ALPHA_MAX
#define ALPHA_INC 15 // fade in incrementsupward ALPHA_MAX
#define ALPHA_MAX 120 //
#define RANK_MAXLOOPS 10
#define TITLE_HEIGHT 28
#define TITLE_GAPY 9
#define RANK_YSTART 220
#define RANK_LMARGIN 160
#define RANK_RMARGIN (160 - 30)
#define RANK_TOTALX (800 - RANK_LMARGIN - RANK_RMARGIN)
#define RANK_H_THICK 4
#define RANK_H_THIN 2
#define RANK_T_HEIGHT 20
#define RANK_L_HEIGHT 20
#define NAME_TIME_HEIGHT 60 // 60 pixel high
#define MAX_IDLE 15000
#define MAX_IDLE2 10000
main
{
GUI_CREATE
{
//Makes the connection to the string table .dll
//Requires the #include "Content\\ShellScripts\\ScriptStrings.h" in every script with localizable text
setresource("ScriptStrings.dll")
location = 0, 0, 10000
if callback($$CTCL_CheckUseJPD$$)
setpointer(0)
object screen = o_QNet_Screen
initialize(screen)
focus(screen.o_fscreen)
mail(25, @shell@volumn_control)
}
GUI_DESTROY
{
}
}
o_QNet_Screen
{
GUI_CREATE
{
int nTimeCutOFF
int nTime_Quit = MAX_IDLE
int nTime_Left = -1
int nTime_Cur // temp value
nTimeCutOFF = gettimex() + nTime_Quit
framerate=10
sound sndOpenPanel = SPATH "sfx_vtol_drop.wav" // sfx_turret_actuator.wav
play sndOpenPanel, 1
callback($$CTCL_SetDispStateCOOP$$, 0, 1, 1)
callback($$CTCL_SetDispStateCOOP$$, 1, 1, 0)
callback($$CTCL_SetDispStateCOOP$$, 2, 1, 1)
callback($$CTCL_SetDispStateCOOP$$, 3, 1, 1)
font3d TitleFont = "arial.ttf"
font3d font_mesg = "arial.ttf" // FPATH ""
if callback($$CTCL_GetACP$$) == 949 // korean
font3d help_font = "굴림.ttf"
else
font3d help_font = "arial.ttf" // FPATH ""
object o_fscreen = s_fscreen
//o_fscreen.playHorz = 1
//o_fscreen.playVert = 1
initialize(o_fscreen)
pane p_infopanel = "hsh\\coop\\infopanel.png"
color(p_infopanel) = packcolor(255, 255, 255, 255)
alphamode(p_infopanel) = am_alpha_alphainvalpha
int nDiffX = 15
int nPanelX = -getwidth(p_infopanel)
pane p_rank = "hsh\\coop\\netsvr.png"
color(p_rank) = packcolor(255, 255, 255, 255)
alphamode(p_rank) = am_alpha_alphainvalpha
// variables for fading in and out
int alpha_val = ALPHA_INIT_VALUE
int fadeout = false
int nRetBut = 0
}
GUI_INIT
{
}
GUI_EXECUTE
{
if (!fadeout)
{
nTime_Cur = gettimex()
if nTimeCutOFF <= nTime_Cur
{
// esc.. cancel this screen
//play btnTriggeredSound,1
fadeout = true
nRetBut = fs_but2
return
}
else
{
nTime_Cur = nTimeCutOFF - nTime_Cur
nTime_Cur = nTime_Cur + 500 // round up
nTime_Cur = nTime_Cur / 1000 // as sec
if nTime_Cur < 0
nTime_Cur = 0
if (nTime_Quit / 1000) < nTime_Cur
nTime_Cur = nTime_Quit / 1000
// display as sec...
nTime_Left = nTime_Cur
}
}
if fadeout == true
{
// Fading out(Exiting)
if ALPHA_MIN < alpha_val
{
alpha_val = alpha_val - ALPHA_DEC
if alpha_val <= ALPHA_MIN
{
alpha_val = ALPHA_MIN
@shell@id_type_is_single = 1
unfocus
if nRetBut == fs_but2
{
@SHELL@currentScreen = MAINMENU // @SHELL@lastScreen[@SHELL@lastScreenDepth] // mainmenu?
@SHELL@lastScreenDepth--
}
else
{
@SHELL@id_type_is_single = 0
callback($$CTCL_CheckCampaign$$, 3, 0)
//@SHELL@lastScreenDepth++
@SHELL@lastScreen[@SHELL@lastScreenDepth] = MAINMENU
@SHELL@currentScreen = 201 // id input...
}
//script_end "gs_qnet.script"
}
}
return
}
else
{
// Fading in(Entering)
if alpha_val < ALPHA_MAX
{
alpha_val += ALPHA_INC
if alpha_val >= ALPHA_MAX
{
alpha_val = ALPHA_MAX
}
}
}
nDiffX = nDiffX + 15
if nPanelX < 0
nPanelX = nPanelX + nDiffX
if 0 < nPanelX
nPanelX = 0
}
GUI_DRAW
{
render @shell@p_bkgnd_4coop, 0, 0, 0
setpencolor(0, 0, 40, alpha_val)
drawrect 0, 0 to getresx(), getresy()
int boxcolor
int y
#if 0
boxcolor = packcolor(0, 0, 120, 255) // blue
setpencolor(boxcolor)
drawrect 0, 0 to getresx(), getresy()
#endif
render p_infopanel, nPanelX, 0, 0
render p_rank, nPanelX + RANK_LMARGIN, RANK_YSTART - (TITLE_HEIGHT + TITLE_GAPY), 0
y = RANK_YSTART
int text_size
int n_color
n_color = packcolor(255,255,0,255)
print3d_attributes = TitleFont, n_color, text_size,0,1,1,0,just_left,1
boxcolor = packcolor(40, 40, 40, 255) // gray
string text
print3d_position = nPanelX + 0, y
//print3d "Rank"
if (nPanelX == 0) && (nTime_Left != -1)
{
print3d_margins = 160, 260 to 660, 440
text_size = -(1000 + 28)
n_color = packcolor(255,255,0,255)
print3d_attributes = font_mesg, n_color, text_size,1,1,1,0,just_center,1
print3d_position = 160, 260
print3d "네트웍 게임 서버를 생성하여, 다른 사람을 초대하여 게임을 즐기시겠습니까?\n\n서버를 만드시려면 조이스틱 방아쇠 버튼을 누르십시오."
print3d_margins = 160, 450 to 660, 530
text_size = -(1000 + 16)
n_color = packcolor(255,255,0,255)
print3d_attributes = font_mesg, 0xff80ff00, text_size,1,1,1,0,just_center,1
print3d_position = 160, 450
print3d "서버가 아닌 참가를 원하시면 엄지(미사일) 버튼을 눌러 초기화면으로 가신다음 초대를 기다리십시오."
print3d_margins = 610, 140 to 690, 214
text = conv$(nTime_Left)
text_size = -(1000 + NAME_TIME_HEIGHT)
n_color = packcolor(255,255,255,255)
print3d_attributes = font_mesg, n_color, text_size,0,1,1,0,just_center,1
int nHeight = getprint3dheight(text)
print3d_position = 610, 214 - nHeight
print3d text
#if 0
// jcem - draw help text!!!
print3d_attributes = help_font, 0xff80ff00, -(1000 + 14), 1, 1, 1, 0, just_center
print3d_margins = 140, 490 to 670, 530
print3d_position = 140, 490
if callback($$CTCL_GetACP$$) == 949 // korean
{
print3d "네트웍 게임의 서버가 아닌 참가를 원하시면 엄지(미사일) 버튼을 눌러 초기화면으로 가신다음 초대를 기다리십시오.\n내트웍 게임 서버를 만드시려면 조이스틱의 방아쇠를 당기십시오."
}
else
{
print3d "Thumb button(on joystick) for Network Client\nTrigger for Network Server Creation."
}
#endif
}
}
GUI_MAILBOX
{
if sender == o_fscreen
{
nTime_Cur = gettimex()
nTime_Quit = nTimeCutOFF - nTime_Cur
nTime_Quit = nTime_Quit / 1000
nTime_Quit = nTime_Quit * 1000
if nTime_Quit < MAX_IDLE2
nTime_Quit = MAX_IDLE2
if MAX_IDLE < nTime_Quit
nTime_Quit = MAX_IDLE // possible?
nTime_Left = nTime_Quit / 1000
nTimeCutOFF = gettimex() + nTime_Quit
int kEvent = getmessage(1)
if kEvent == fs_but1
{
fadeout = true
nRetBut = fs_but1
return
}
if kEvent == fs_but2
{ // esc.. cancel this screen
//play btnTriggeredSound,1
fadeout = true
nRetBut = fs_but2
return
}
if (kEvent & fs_left)
{
}
if (kEvent & fs_right)
{
}
if (kEvent & fs_up)
{
}
if (kEvent & fs_down)
{
}
}
}
GUI_DESTROY
{
unfocus
}
}