Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
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[cycle]
map=Fbite.nfo::Frostbite5
map=BigCity.nfo::BigCity1
map=GBait.nfo::GatorBait7
map=Dustbowl.nfo::DustBowl1
map=CentralPark.nfo::CentralPark1
map=Fbite.nfo::Frostbite1
map=CentralPark.nfo::CentralPark5
map=GBait.nfo::GatorBait1
map=Fbite.nfo::Frostbite7
map=Lunacy.nfo::Lunacy1
map=Dustbowl.nfo::DustBowl5
map=CentralPark.nfo::CentralPark7
map=ICity.nfo::InnerCity1
map=GBait.nfo::GatorBait5
map=Tline.nfo::Timberline1