Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,13 @@
//****************************************************************************
//
// File: ilsguid.h
// Content: This file contains the class GUID for Internet Location Services.
//
// Copyright (c) Microsoft Corporation 1996-1997
//
//****************************************************************************
// {A4AD47C0-20EA-11d0-8796-444553540000}
//
DEFINE_GUID(CLSID_InternetLocationServices,
0xa4ad47c0, 0x20ea, 0x11d0, 0x87, 0x96, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);