Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
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#ifndef _MTXATTR_H_
#define _MTXATTR_H_
// -----------------------------------------------------------------------
// mtxattr.h -- Microsoft Transaction Server Custom Properties
//
// This file is the IDL include for Microsoft Transaction Server
// custom typelib properties.
//
// Microsoft Transaction Server 2.0
// Copyright (c) 1996-1997 Microsoft Corporation. All Rights Reserved.
// -----------------------------------------------------------------------
//======================================================================================
// Component attributes
//======================================================================================
#define TLBATTR_TRANS_REQUIRED 17093CC5-9BD2-11cf-AA4F-304BF89C0001
#define TLBATTR_TRANS_NOTSUPP 17093CC6-9BD2-11cf-AA4F-304BF89C0001
#define TLBATTR_TRANS_REQNEW 17093CC7-9BD2-11cf-AA4F-304BF89C0001
#define TLBATTR_TRANS_SUPPORTED 17093CC8-9BD2-11cf-AA4F-304BF89C0001
//======================================================================================
// Component attribute MACROS
//======================================================================================
#define TRANSACTION_REQUIRED custom(TLBATTR_TRANS_REQUIRED,0)
#define TRANSACTION_SUPPORTED custom(TLBATTR_TRANS_SUPPORTED,0)
#define TRANSACTION_NOT_SUPPORTED custom(TLBATTR_TRANS_NOTSUPP,0)
#define TRANSACTION_REQUIRES_NEW custom(TLBATTR_TRANS_REQNEW,0)
#endif _MTXATTR_H_