Initial full mirror of c:\VWE (source + assets + toolchain + outputs) via Git LFS

Complete disaster-recovery snapshot: engine/game source, game data assets,
VC6 toolchain + DX SDKs, build outputs, deployed game, and _UNUSED archive.
Large binaries in Git LFS; text preserved byte-for-byte (core.autocrlf=false,
no eol attributes). See RECOVERY.md for the one-clone rebuild procedure.
This commit is contained in:
Cyd
2026-06-24 21:28:16 -05:00
commit 2b8ca921cb
66341 changed files with 7923174 additions and 0 deletions
@@ -0,0 +1,6 @@
#define VER_BUILDMAJOR 4
#define VER_BUILDMINOR 0
#define VER_BUILDMM_STR "4.00"
#define BH_VER "SMS Retail 352"
#define VER_BUILDNUMBER 352
#define VER_BUILDNUMBER_STR "352"