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0078f790 f i Adept:GUIManager.obj + 0001:0038e790 ?MakeSortedChainLink@?$SortedChainOf@PAVGOSImage@MidLevelRenderer@@VMString@Stuff@@@Stuff@@EAEPAVSortedChainLink@2@PAVPlug@2@PBX@Z 0078f790 f i Adept:GUIManager.obj + 0001:0038e830 ?MakeClone@?$SortedChainIteratorOf@PAVGUIObject@Adept@@VMString@Stuff@@@Stuff@@UAEPAVIterator@2@XZ 0078f830 f i Adept:GUIManager.obj + 0001:0038e860 ??_G?$SortedChainOf@PAVGUIObject@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f860 f i Adept:GUIManager.obj + 0001:0038e860 ??_E?$SortedChainOf@PAVGUIObject@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f860 f i Adept:GUIManager.obj + 0001:0038e8c0 ??_G?$SortedChainOf@PAVGUIGroup@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f8c0 f i Adept:GUIManager.obj + 0001:0038e8c0 ??_E?$SortedChainOf@PAVGUIGroup@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f8c0 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAVCameraComponent@Adept@@H@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAVSite@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAVSortedChainTestPlug@@H@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_G?$SortedChainIteratorOf@PAV?$PlugOf@VMString@Stuff@@@Stuff@@VMString@2@@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAVGUIObject@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAVComponent@Adept@@H@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_G?$SortedChainIteratorOf@PAVGUIObject@Adept@@VMString@Stuff@@@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAVRenderer@Adept@@H@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj + 0001:0038e920 ??_E?$SortedChainIteratorOf@PAV?$PlugOf@VMString@Stuff@@@Stuff@@VMString@2@@Stuff@@UAEPAXI@Z 0078f920 f i 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??_G?$SortedChainIteratorOf@PAVSortedChainTestPlug@@H@Stuff@@UAEPAXI@Z 0078f920 f i Adept:GUIManager.obj 0002:00000000 __imp__GetUserNameA@8 007a7000 advapi32:ADVAPI32.dll 0002:00000004 __imp__RegCloseKey@4 007a7004 advapi32:ADVAPI32.dll 0002:00000008 __imp__RegQueryValueExA@24 007a7008 advapi32:ADVAPI32.dll @@ -15350,10 +15350,10 @@ 0002:000002f8 __imp__longjmp 007a72f8 MSVCRT:MSVCRT.dll 0002:000002fc __imp__strtol 007a72fc MSVCRT:MSVCRT.dll 0002:00000300 __imp__isdigit 007a7300 MSVCRT:MSVCRT.dll - 0002:00000304 __imp__access 007a7304 MSVCRT:MSVCRT.dll 0002:00000304 __imp___access 007a7304 MSVCRT:MSVCRT.dll - 0002:00000308 __imp___fileno 007a7308 MSVCRT:MSVCRT.dll + 0002:00000304 __imp__access 007a7304 MSVCRT:MSVCRT.dll 0002:00000308 __imp__fileno 007a7308 MSVCRT:MSVCRT.dll + 0002:00000308 __imp___fileno 007a7308 MSVCRT:MSVCRT.dll 0002:0000030c __imp___filelength 007a730c MSVCRT:MSVCRT.dll 0002:00000310 __imp__fwrite 007a7310 MSVCRT:MSVCRT.dll 0002:00000314 __imp___mbsnicmp 007a7314 MSVCRT:MSVCRT.dll @@ -15410,12 +15410,12 @@ 0002:000003d8 __imp__strcat 007a73d8 MSVCRT:MSVCRT.dll 0002:000003dc __imp___vsnprintf 007a73dc MSVCRT:MSVCRT.dll 0002:000003e0 __imp__memcmp 007a73e0 MSVCRT:MSVCRT.dll - 0002:000003e4 __imp___itoa 007a73e4 MSVCRT:MSVCRT.dll 0002:000003e4 __imp__itoa 007a73e4 MSVCRT:MSVCRT.dll + 0002:000003e4 __imp___itoa 007a73e4 MSVCRT:MSVCRT.dll 0002:000003e8 __imp__exit 007a73e8 MSVCRT:MSVCRT.dll 0002:000003ec __imp___mbscmp 007a73ec MSVCRT:MSVCRT.dll - 0002:000003f0 __imp__strdup 007a73f0 MSVCRT:MSVCRT.dll 0002:000003f0 __imp___strdup 007a73f0 MSVCRT:MSVCRT.dll + 0002:000003f0 __imp__strdup 007a73f0 MSVCRT:MSVCRT.dll 0002:000003f4 __imp__strcmp 007a73f4 MSVCRT:MSVCRT.dll 0002:000003f8 __imp__strlen 007a73f8 MSVCRT:MSVCRT.dll 0002:000003fc __imp__strcpy 007a73fc MSVCRT:MSVCRT.dll @@ -15433,8 +15433,8 @@ 0002:0000042c __imp__time 007a742c MSVCRT:MSVCRT.dll 0002:00000430 __imp__memmove 007a7430 MSVCRT:MSVCRT.dll 0002:00000434 __imp__rand 007a7434 MSVCRT:MSVCRT.dll - 0002:00000438 __imp___strlwr 007a7438 MSVCRT:MSVCRT.dll 0002:00000438 __imp__strlwr 007a7438 MSVCRT:MSVCRT.dll + 0002:00000438 __imp___strlwr 007a7438 MSVCRT:MSVCRT.dll 0002:0000043c __imp__toupper 007a743c MSVCRT:MSVCRT.dll 0002:00000440 __imp__fopen 007a7440 MSVCRT:MSVCRT.dll 0002:00000444 __imp__fclose 007a7444 MSVCRT:MSVCRT.dll @@ -15447,8 +15447,8 @@ 0002:00000460 __imp__free 007a7460 MSVCRT:MSVCRT.dll 0002:00000464 __imp__malloc 007a7464 MSVCRT:MSVCRT.dll 0002:00000468 __imp__atoi 007a7468 MSVCRT:MSVCRT.dll - 0002:0000046c __imp__strcmpi 007a746c MSVCRT:MSVCRT.dll 0002:0000046c __imp___strcmpi 007a746c MSVCRT:MSVCRT.dll + 0002:0000046c __imp__strcmpi 007a746c MSVCRT:MSVCRT.dll 0002:00000470 __imp__sprintf 007a7470 MSVCRT:MSVCRT.dll 0002:00000474 __imp__strncpy 007a7474 MSVCRT:MSVCRT.dll 0002:00000478 __imp___mbslwr 007a7478 MSVCRT:MSVCRT.dll @@ -31416,7 +31416,7 @@ 0003:0016e8a8 ___onexitbegin 009868a8 0004:00000004 ?g_bLaunched@@3HA 00987004 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ece10599..eb020757 100644 --- a/Gameleap/code/mw4/Code/MW4Application/Profile/vc60.idb +++ b/Gameleap/code/mw4/Code/MW4Application/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:6a18f5cbb4a2759fe6a66178b15f4f511415429cd4dc524b05bfd7108ecb20fb +oid sha256:7b2f2672c9d68bdf4be8fc327fcff3bd7781efb75c4a39d4661d463b8357eb0d size 189440 diff --git a/Gameleap/code/mw4/Code/MW4Application/Release/MW4.map b/Gameleap/code/mw4/Code/MW4Application/Release/MW4.map index aeaa287b..cf3c551f 100644 --- a/Gameleap/code/mw4/Code/MW4Application/Release/MW4.map +++ b/Gameleap/code/mw4/Code/MW4Application/Release/MW4.map @@ -1,12 +1,12 @@ MW4 - Timestamp is 6a54489c (Sun Jul 12 21:08:28 2026) + Timestamp is 6a584535 (Wed Jul 15 21:43:01 2026) Preferred load address is 00400000 Start Length Name Class - 0001:00000000 002cc450H .text CODE - 0001:002cc450 000167caH .text$x CODE + 0001:00000000 002cc440H .text CODE + 0001:002cc440 000167caH .text$x CODE 0002:00000000 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MW4:ablxstd.obj + 0001:0018bf40 ?execLogMapRespawn@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058cf40 f MW4:ablxstd.obj + 0001:0018bf50 ?execstartTimer@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058cf50 f MW4:ablxstd.obj + 0001:0018c010 ?execkillTimer@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d010 f MW4:ablxstd.obj + 0001:0018c0d0 ?execresetTimer@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d0d0 f MW4:ablxstd.obj + 0001:0018c1a0 ?execpauseTimer@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d1a0 f MW4:ablxstd.obj + 0001:0018c260 ?execorderDie@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d260 f MW4:ablxstd.obj + 0001:0018c280 ?StopScript@AI@MechWarrior4@@QAEXXZ 0058d280 f i MW4:ablxstd.obj + 0001:0018c290 ?execorderMoveLookOut@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d290 f MW4:ablxstd.obj + 0001:0018c370 ?OverridingMovement@CombatAI@MechWarrior4@@QBE_NXZ 0058d370 f i MW4:ablxstd.obj + 0001:0018c380 ?execorderFormOnSpot@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d380 f MW4:ablxstd.obj + 0001:0018c4a0 ?ConvertKPHtoMPS@MW4AI@@YAJJ@Z 0058d4a0 f i MW4:ablxstd.obj + 0001:0018c4c0 ?execorderFormationMove@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d4c0 f MW4:ablxstd.obj + 0001:0018c620 ?execorderMoveTo@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d620 f MW4:ablxstd.obj + 0001:0018c820 ?execorderMoveToFree@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d820 f MW4:ablxstd.obj + 0001:0018c9e0 ?execorderMoveToRigid@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058d9e0 f MW4:ablxstd.obj + 0001:0018cba0 ?execorderMoveFlee@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058dba0 f MW4:ablxstd.obj + 0001:0018cd00 ?execorderMoveResumePatrolRigid@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058dd00 f MW4:ablxstd.obj + 0001:0018cec0 ?execorderMoveResumePatrol@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058dec0 f MW4:ablxstd.obj + 0001:0018d080 ?execorderMoveResumePatrolFree@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e080 f MW4:ablxstd.obj + 0001:0018d240 ?execorderMoveFollow@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e240 f MW4:ablxstd.obj + 0001:0018d3b0 ?execorderMoveSit@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e3b0 f MW4:ablxstd.obj + 0001:0018d4d0 ?execorderMoveToLocPoint@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e4d0 f MW4:ablxstd.obj + 0001:0018d650 ?execorderMoveToObject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e650 f MW4:ablxstd.obj + 0001:0018d7d0 ?getVehicle@MoverAI@MechWarrior4@@QAEPAVVehicle@2@XZ 0058e7d0 f i MW4:ablxstd.obj + 0001:0018d7e0 ?execorderAttack@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e7e0 f MW4:ablxstd.obj + 0001:0018d890 ?execorderAttackTactic@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e890 f MW4:ablxstd.obj + 0001:0018d950 ?execorderAttackBomb@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e950 f MW4:ablxstd.obj + 0001:0018d970 ?execorderStopAttacking@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e970 f MW4:ablxstd.obj + 0001:0018d9d0 ?execorderTakeOff@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058e9d0 f MW4:ablxstd.obj + 0001:0018dac0 ?execorderLand@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058eac0 f MW4:ablxstd.obj + 0001:0018db50 ?execorderDoorOpen@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058eb50 f MW4:ablxstd.obj + 0001:0018dbe0 ?execorderDoorClose@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058ebe0 f MW4:ablxstd.obj + 0001:0018dc70 ?execorderShootPoint@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058ec70 f MW4:ablxstd.obj + 0001:0018dd80 ?Group_LancemateCommand@ABL@@YAXHJ@Z 0058ed80 f MW4:ablxstd.obj + 0001:0018de90 ?GetSelf@CombatAI@MechWarrior4@@QBEABVMWObject@2@XZ 0058ee90 f i MW4:ablxstd.obj + 0001:0018de90 ?GetSelf@CombatAI@MechWarrior4@@QAEAAVMWObject@2@XZ 0058ee90 f i MW4:ablxstd.obj + 0001:0018dea0 ?execlancemateCommand@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058eea0 f MW4:ablxstd.obj + 0001:0018df80 ?execEnableAIStats@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058ef80 f MW4:ablxstd.obj + 0001:0018dfa0 ?execDisableAIStats@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058efa0 f MW4:ablxstd.obj + 0001:0018dfc0 ?execEnableMoveLines@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058efc0 f MW4:ablxstd.obj + 0001:0018dfe0 ?execDisableMoveLines@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058efe0 f MW4:ablxstd.obj + 0001:0018e000 ?execEnableGlobalInvulnerable@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f000 f MW4:ablxstd.obj + 0001:0018e020 ?execDisableGlobalInvulnerable@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f020 f MW4:ablxstd.obj + 0001:0018e040 ?execEnableInvulnerable@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f040 f MW4:ablxstd.obj + 0001:0018e040 ?execDisableInvulnerable@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f040 f MW4:ablxstd.obj + 0001:0018e060 ?Group_Destroy@ABL@@YAXH@Z 0058f060 f MW4:ablxstd.obj + 0001:0018e140 ?execDestroy@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f140 f MW4:ablxstd.obj + 0001:0018e1f0 ?execGOSMenuItemExec@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f1f0 f MW4:ablxstd.obj + 0001:0018e240 ?execGOSMenuItemChecked@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f240 f MW4:ablxstd.obj + 0001:0018e2b0 ?Group_SetTargetDesirability@ABL@@YAXHM@Z 0058f2b0 f MW4:ablxstd.obj + 0001:0018e360 ?execSetTargetDesirability@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f360 f MW4:ablxstd.obj + 0001:0018e470 ?Group_SetIsShotRadius@ABL@@YAXHM@Z 0058f470 f MW4:ablxstd.obj + 0001:0018e520 ?execSetIsShotRadius@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f520 f MW4:ablxstd.obj + 0001:0018e5e0 ?Group_SetSquadTargetingRadius@ABL@@YAXHM@Z 0058f5e0 f MW4:ablxstd.obj + 0001:0018e690 ?SetSquadTargetingRadius@CombatAI@MechWarrior4@@QAEXM@Z 0058f690 f i MW4:ablxstd.obj + 0001:0018e6a0 ?execSetSquadTargetingRadius@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f6a0 f MW4:ablxstd.obj + 0001:0018e760 ?Group_SetSearchLight@ABL@@YAXHW4State@SearchLightController@MW4AI@@@Z 0058f760 f MW4:ablxstd.obj + 0001:0018e820 ?GetSearchLightController@CombatAI@MechWarrior4@@QAEAAVSearchLightController@MW4AI@@XZ 0058f820 f i MW4:ablxstd.obj + 0001:0018e830 ?execSetSearchLight@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f830 f MW4:ablxstd.obj + 0001:0018e8d0 ?execSetGroupAI@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058f8d0 f MW4:ablxstd.obj + 0001:0018ea20 ?execGetLancemate@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058fa20 f MW4:ablxstd.obj + 0001:0018eaf0 ?execNotifyGroupEnemySpotted@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058faf0 f MW4:ablxstd.obj + 0001:0018ec80 ?execTacticIsFinished@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058fc80 f MW4:ablxstd.obj + 0001:0018ed30 ?TacticIsFinished@CombatAI@MechWarrior4@@QBE_NXZ 0058fd30 f i MW4:ablxstd.obj + 0001:0018ed60 ?execGroupAllDead@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058fd60 f MW4:ablxstd.obj + 0001:0018ee70 ?execGroupAddObject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058fe70 f MW4:ablxstd.obj + 0001:0018efa0 ?execGroupRemoveObject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 0058ffa0 f MW4:ablxstd.obj + 0001:0018f0b0 ?execGroupNumDead@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005900b0 f MW4:ablxstd.obj + 0001:0018f150 ?execGroupSize@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590150 f MW4:ablxstd.obj + 0001:0018f260 ?execGroupContainsObject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590260 f MW4:ablxstd.obj + 0001:0018f400 ?execGroupGetFirstGroup@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590400 f MW4:ablxstd.obj + 0001:0018f4a0 ?execGroupGetFirstObject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005904a0 f MW4:ablxstd.obj + 0001:0018f5d0 ?execGroupGetObject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005905d0 f MW4:ablxstd.obj + 0001:0018f690 ?execGroupObjectID@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590690 f MW4:ablxstd.obj + 0001:0018f6f0 ?execGroupAllWithin@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005906f0 f MW4:ablxstd.obj + 0001:0018f900 ?execTeamObjectID@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590900 f MW4:ablxstd.obj + 0001:0018f960 ?execcinemaStart@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590960 f MW4:ablxstd.obj + 0001:0018f9a0 ?execcinemaEnd@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005909a0 f MW4:ablxstd.obj + 0001:0018f9d0 ?execSetAlwaysIgnoreObstacles@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005909d0 f MW4:ablxstd.obj + 0001:0018fa20 ?execSetIgnoreFog@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590a20 f MW4:ablxstd.obj + 0001:0018fa90 ?SetIgnoreFog@CombatAI@MechWarrior4@@QAEX_N@Z 00590a90 f i MW4:ablxstd.obj + 0001:0018faa0 ?execplay2DAnim@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590aa0 f MW4:ablxstd.obj + 0001:0018fb00 ?GetCameraShip@ABL@@YAPAVCameraShip@MechWarrior4@@J@Z 00590b00 f MW4:ablxstd.obj + 0001:0018fbe0 ?GetEntity@ABL@@YAPAVEntity@Adept@@J@Z 00590be0 f MW4:ablxstd.obj + 0001:0018fcc0 ?GetActiveCamera@ABL@@YAPAVCameraShip@MechWarrior4@@XZ 00590cc0 f MW4:ablxstd.obj + 0001:0018fcd0 ?execSetCameraFootShake@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590cd0 f MW4:ablxstd.obj + 0001:0018fd50 ?execcinemaskip@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590d50 f MW4:ablxstd.obj + 0001:0018fdb0 ?execsetinternalcamera@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590db0 f MW4:ablxstd.obj + 0001:0018fe10 ?execsetactivecamera@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590e10 f MW4:ablxstd.obj + 0001:0018fe70 ?execsetcameraFOV@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590e70 f MW4:ablxstd.obj + 0001:0018fef0 ?execfadetoblack@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590ef0 f MW4:ablxstd.obj + 0001:0018ff60 ?execfadefromblack@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590f60 f MW4:ablxstd.obj + 0001:0018ffd0 ?execfadetowhite@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00590fd0 f MW4:ablxstd.obj + 0001:00190040 ?execfadefromwhite@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591040 f MW4:ablxstd.obj + 0001:001900b0 ?execcamerafollowobject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005910b0 f MW4:ablxstd.obj + 0001:00190120 ?execcamerafollowpath@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591120 f MW4:ablxstd.obj + 0001:001901e0 ?ConvertKPHtoMPSFloat@MW4AI@@YAMJ@Z 005911e0 f i MW4:ablxstd.obj + 0001:00190200 ?execcameraposition@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591200 f MW4:ablxstd.obj + 0001:00190290 ?execcameradetach@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591290 f MW4:ablxstd.obj + 0001:001902b0 ?execcameraoffset@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005912b0 f MW4:ablxstd.obj + 0001:00190350 ?execoverridecamerapitch@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591350 f MW4:ablxstd.obj + 0001:001903d0 ?execoverridecamerayaw@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005913d0 f MW4:ablxstd.obj + 0001:00190450 ?execoverridecameraroll@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591450 f MW4:ablxstd.obj + 0001:001904d0 ?execresetcameraoverrides@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005914d0 f MW4:ablxstd.obj + 0001:001904f0 ?exectargetfollowobject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005914f0 f MW4:ablxstd.obj + 0001:00190560 ?exectargetfollowpath@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591560 f MW4:ablxstd.obj + 0001:00190620 ?exectargetposition@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591620 f MW4:ablxstd.obj + 0001:001906b0 ?exectargetdetach@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005916b0 f MW4:ablxstd.obj + 0001:001906d0 ?exectargetoffset@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005916d0 f MW4:ablxstd.obj + 0001:00190770 ?execSetMemoryInteger@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591770 f MW4:ablxstd.obj + 0001:00190870 ?IntegerMemory@AI@MechWarrior4@@QAEXJJ@Z 00591870 f i MW4:ablxstd.obj + 0001:00190890 ?execSetMemoryReal@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591890 f MW4:ablxstd.obj + 0001:001909a0 ?RealMemory@AI@MechWarrior4@@QAEXJM@Z 005919a0 f i MW4:ablxstd.obj + 0001:001909c0 ?execGetMemoryInteger@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005919c0 f MW4:ablxstd.obj + 0001:00190a40 ?IntegerMemory@AI@MechWarrior4@@QBEJJ@Z 00591a40 f i MW4:ablxstd.obj + 0001:00190a60 ?execGetMemoryReal@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591a60 f MW4:ablxstd.obj + 0001:00190ae0 ?RealMemory@AI@MechWarrior4@@QBEMJ@Z 00591ae0 f i MW4:ablxstd.obj + 0001:00190af0 ?execSetGlobalTrigger@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591af0 f MW4:ablxstd.obj + 0001:00190b60 ?SetGlobalTrigger@AI@MechWarrior4@@SAXH_N@Z 00591b60 f i MW4:ablxstd.obj + 0001:00190b70 ?execGetGlobalTrigger@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591b70 f MW4:ablxstd.obj + 0001:00190bd0 ?GetGlobalTrigger@AI@MechWarrior4@@SA_NH@Z 00591bd0 f i MW4:ablxstd.obj + 0001:00190be0 ?Group_SetSensorVisibility@ABL@@YAXH_N@Z 00591be0 f MW4:ablxstd.obj + 0001:00190c90 ?execSetSensorVisibility@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591c90 f MW4:ablxstd.obj + 0001:00190d30 ?Group_SetAutoTargeting@ABL@@YAXH_N@Z 00591d30 f MW4:ablxstd.obj + 0001:00190de0 ?SetAutoTargeting@CombatAI@MechWarrior4@@QAEX_N@Z 00591de0 f i MW4:ablxstd.obj + 0001:00190df0 ?execSetAutoTargeting@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591df0 f MW4:ablxstd.obj + 0001:00190e90 ?execEnablePerWeaponRayCasting@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591e90 f MW4:ablxstd.obj + 0001:00190f00 ?EnablePerWeaponRayCasting@CombatAI@MechWarrior4@@QAEX_N@Z 00591f00 f i MW4:ablxstd.obj + 0001:00190f10 ?Group_execStartup@ABL@@YAXH@Z 00591f10 f MW4:ablxstd.obj + 0001:00190fd0 ?execstartup@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00591fd0 f MW4:ablxstd.obj + 0001:00191080 ?Group_execShutdown@ABL@@YAXH@Z 00592080 f MW4:ablxstd.obj + 0001:00191140 ?execshutDown@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592140 f MW4:ablxstd.obj + 0001:001911f0 ?execPlayerAI@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005921f0 f MW4:ablxstd.obj + 0001:00191260 ?Group_execStopExecute@ABL@@YAXH@Z 00592260 f MW4:ablxstd.obj + 0001:00191310 ?execAddMechInstanceSalvage@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592310 f MW4:ablxstd.obj + 0001:00191390 ?execAddComponentSalvage@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592390 f MW4:ablxstd.obj + 0001:00191420 ?execAddWeaponSalvage@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592420 f MW4:ablxstd.obj + 0001:001914b0 ?execMarkBuildingAsScorable@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005924b0 f MW4:ablxstd.obj + 0001:001915a0 ?execJump@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005925a0 f MW4:ablxstd.obj + 0001:00191620 ?execCrouch@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592620 f MW4:ablxstd.obj + 0001:001916a0 ?execFall@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005926a0 f MW4:ablxstd.obj + 0001:00191740 ?execTorsoPitch@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592740 f MW4:ablxstd.obj + 0001:001917b0 ?execTorsoYaw@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005927b0 f MW4:ablxstd.obj + 0001:00191820 ?execSetGimped@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592820 f MW4:ablxstd.obj + 0001:001918b0 ?SetNoGimp@Mech@MechWarrior4@@QAEXXZ 005928b0 f i MW4:ablxstd.obj + 0001:001918c0 ?Rotate@ABL@@YAXAAVMWObject@MechWarrior4@@M@Z 005928c0 f MW4:ablxstd.obj + 0001:00191960 ?execSetRotation@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592960 f MW4:ablxstd.obj + 0001:001919e0 ?execSetHelicoptersIgnoreMissionBounds@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005929e0 f MW4:ablxstd.obj + 0001:00191a30 ?execSetTorsoCenteringEnabled@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592a30 f MW4:ablxstd.obj + 0001:00191ad0 ?SetPerminateTorsoMode@VehicleInterface@MechWarrior4@@QAEXH@Z 00592ad0 f i MW4:ablxstd.obj + 0001:00191ae0 ?execSetCompositingEnabled@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592ae0 f MW4:ablxstd.obj + 0001:00191b30 ?Group_execSetSensorMode@ABL@@YAXHH@Z 00592b30 f MW4:ablxstd.obj + 0001:00191c00 ?execSetSensorMode@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592c00 f MW4:ablxstd.obj + 0001:00191cb0 ?execGetSensorMode@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592cb0 f MW4:ablxstd.obj + 0001:00191d40 ?execSetMinSpeed@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592d40 f MW4:ablxstd.obj + 0001:00191dc0 ?execStopExecute@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592dc0 f MW4:ablxstd.obj + 0001:00191e70 ?Group_execStartExecute@ABL@@YAXH@Z 00592e70 f MW4:ablxstd.obj + 0001:00191f20 ?execStartExecute@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592f20 f MW4:ablxstd.obj + 0001:00191fd0 ?execSetActivationDistance@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00592fd0 f MW4:ablxstd.obj + 0001:00192050 ?execFlyBy@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593050 f MW4:ablxstd.obj + 0001:00192110 ?execSave@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593110 f MW4:ablxstd.obj + 0001:00192160 ?execGetDifficulty@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593160 f MW4:ablxstd.obj + 0001:00192180 ?execEject@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593180 f MW4:ablxstd.obj + 0001:001921d0 ?execAddBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005931d0 f MW4:ablxstd.obj + 0001:00192290 ?AddBucket@CBucketManager@MechWarrior4@@QAEHW4Bucket_Type@12@ABVReplicatorID@Adept@@HH@Z 00593290 f i MW4:ablxstd.obj + 0001:00192310 ?execKillBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593310 f MW4:ablxstd.obj + 0001:00192370 ?execShowBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593370 f MW4:ablxstd.obj + 0001:001923d0 ?execHideBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005933d0 f MW4:ablxstd.obj + 0001:00192430 ?execGetBucketValue@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593430 f MW4:ablxstd.obj + 0001:001924a0 ?execFindBucketValue@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005934a0 f MW4:ablxstd.obj + 0001:00192550 ?execSetBucketValue@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593550 f MW4:ablxstd.obj + 0001:001925c0 ?execTrackBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005935c0 f MW4:ablxstd.obj + 0001:00192640 ?execTrackObjectBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593640 f MW4:ablxstd.obj + 0001:001926c0 ?execFindBucket@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005936c0 f MW4:ablxstd.obj + 0001:00192790 ?execAddCustomBucketParameter@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593790 f MW4:ablxstd.obj + 0001:00192800 ?execChatMessage@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593800 f MW4:ablxstd.obj + 0001:00192890 ?execSetCustomBucketName@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593890 f MW4:ablxstd.obj + 0001:001928f0 ?execSetCustomBucketNameIndex@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005938f0 f MW4:ablxstd.obj + 0001:00192960 ?Group_execAddPoints@ABL@@YAXHHAAVMWMission@MechWarrior4@@@Z 00593960 f MW4:ablxstd.obj + 0001:00192a30 ?execAddPoints@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593a30 f MW4:ablxstd.obj + 0001:00192b10 ?execAttachFlag@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593b10 f MW4:ablxstd.obj + 0001:00192be0 ?execDropFlag@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593be0 f MW4:ablxstd.obj + 0001:00192c60 ?execReturnFlag@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593c60 f MW4:ablxstd.obj + 0001:00192ce0 ?execDeactiveFlag@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593ce0 f MW4:ablxstd.obj + 0001:00192d70 ?DeactiveTime@Flag@MechWarrior4@@QAEXN@Z 00593d70 f i MW4:ablxstd.obj + 0001:00192d90 ?Group_execSetMaxFlagsCarried@ABL@@YAXHH@Z 00593d90 f MW4:ablxstd.obj + 0001:00192e60 ?SetMaxFlagsCarried@Mech@MechWarrior4@@QAEXH@Z 00593e60 f i MW4:ablxstd.obj + 0001:00192e70 ?execSetMaxFlagsCarried@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593e70 f MW4:ablxstd.obj + 0001:00192f30 ?SetMaxFlagsCarried@MWMission@MechWarrior4@@QAEXH@Z 00593f30 f i MW4:ablxstd.obj + 0001:00192f40 ?execSetFlagDropReturnTime@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593f40 f MW4:ablxstd.obj + 0001:00192fa0 ?SetFlagDropReturnTime@MWMission@MechWarrior4@@QAEXH@Z 00593fa0 f i MW4:ablxstd.obj + 0001:00192fb0 ?execSetFlagCaptureReturnTime@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00593fb0 f MW4:ablxstd.obj + 0001:00193010 ?SetFlagCaptureReturnTime@MWMission@MechWarrior4@@QAEXH@Z 00594010 f i MW4:ablxstd.obj + 0001:00193020 ?execSetFlagsEnabled@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594020 f MW4:ablxstd.obj + 0001:00193080 ?SetFlagsEnabled@MWMission@MechWarrior4@@QAEXW4FLAG_ENABLE_STATE@12@@Z 00594080 f i MW4:ablxstd.obj + 0001:00193090 ?execSetFlagCaptureEnabled@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594090 f MW4:ablxstd.obj + 0001:001930f0 ?SetFlagCaptureEnabled@MWMission@MechWarrior4@@QAEX_N@Z 005940f0 f i MW4:ablxstd.obj + 0001:00193100 ?execShowFlagsAsNavPoints@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594100 f MW4:ablxstd.obj + 0001:00193160 ?SetFlagsAsNavPoints@MWMission@MechWarrior4@@QAEX_N@Z 00594160 f i MW4:ablxstd.obj + 0001:00193170 ?execSetViewMode@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594170 f MW4:ablxstd.obj + 0001:001931d0 ?execGetViewMode@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005941d0 f MW4:ablxstd.obj + 0001:00193270 ?execSetInputTypeEnabled@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594270 f MW4:ablxstd.obj + 0001:001932e0 ?execSetHUDComponentEnabled@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005942e0 f MW4:ablxstd.obj + 0001:00193370 ?execResetAmmo@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594370 f MW4:ablxstd.obj + 0001:00193430 ?execOverrideHeatOption@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594430 f MW4:ablxstd.obj + 0001:00193480 ?execSetMissionBounds@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594480 f MW4:ablxstd.obj + 0001:00193750 ?Group_execRespawn@ABL@@YAXH@Z 00594750 f MW4:ablxstd.obj + 0001:00193800 ?execRespawn@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594800 f MW4:ablxstd.obj + 0001:00193890 ?execResetMission@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594890 f MW4:ablxstd.obj + 0001:001938e0 ?execIsTargeted@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005948e0 f MW4:ablxstd.obj + 0001:00193960 ?GetTimeTargetedByEnemy@CombatAI@MechWarrior4@@QBEMXZ 00594960 f i MW4:ablxstd.obj + 0001:00193990 ?execLookingToward@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594990 f MW4:ablxstd.obj + 0001:00193a50 ?MatrixFacesPoint@@YA_NABVLinearMatrix4D@Stuff@@ABVPoint3D@2@M@Z 00594a50 f i MW4:ablxstd.obj + 0001:00193b70 ?execFiredWeaponGroup@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594b70 f MW4:ablxstd.obj + 0001:00193c00 ?execIsSetToNavPoint@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594c00 f MW4:ablxstd.obj + 0001:00193c80 ?execGetDamageRating@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594c80 f MW4:ablxstd.obj + 0001:00193d00 ?execboardDropShip@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594d00 f MW4:ablxstd.obj + 0001:00193df0 ?execDrop@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594df0 f MW4:ablxstd.obj + 0001:00193e70 ?execShowTimer@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594e70 f MW4:ablxstd.obj + 0001:00193f60 ?Objective@HUDTimer@MechWarrior4@@QAEXPAV02@@Z 00594f60 f i MW4:ablxstd.obj + 0001:00193f70 ?execSetHelpArrow@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00594f70 f MW4:ablxstd.obj + 0001:00194040 ?execShowHelpArrow@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595040 f MW4:ablxstd.obj + 0001:00194120 ?Location@HUDComponent@MechWarrior4@@QAEXABVPoint3D@Stuff@@@Z 00595120 f i MW4:ablxstd.obj + 0001:00194130 ?execMakeColor@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595130 f MW4:ablxstd.obj + 0001:001941b0 ?execPlayLancemateSound@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005951b0 f MW4:ablxstd.obj + 0001:001944c0 ?GetLancemate@AI@MechWarrior4@@QBEPAVLancematePlug@2@XZ 005954c0 f i MW4:ablxstd.obj + 0001:001944d0 ?execPlayVoiceOver@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005954d0 f MW4:ablxstd.obj + 0001:00194620 ?GetStringHash@ABL@@YAHPBDH@Z 00595620 f MW4:ablxstd.obj + 0001:00194680 ?execPlayVoiceOverOnce@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595680 f MW4:ablxstd.obj + 0001:00194820 ?GetVOPlayed@AudioManager@ABL@@QAE_NH@Z 00595820 f i MW4:ablxstd.obj + 0001:00194860 ?execKillVoiceOvers@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595860 f MW4:ablxstd.obj + 0001:00194880 ?execIsVoiceOverPlaying@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595880 f MW4:ablxstd.obj + 0001:001948c0 ?execStartMusic@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005958c0 f MW4:ablxstd.obj + 0001:001949c0 ?execIsMusicPlaying@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005959c0 f MW4:ablxstd.obj + 0001:00194a00 ?execPlayBettySound@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595a00 f MW4:ablxstd.obj + 0001:00194a60 ?execPlayTeamBettySound@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595a60 f MW4:ablxstd.obj + 0001:00194b80 ?execStartMusicAll@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595b80 f MW4:ablxstd.obj + 0001:00194c70 ?execTeamSetNav@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595c70 f MW4:ablxstd.obj + 0001:00194e50 ?execSpecifyTalker@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595e50 f MW4:ablxstd.obj + 0001:00194ec0 ?execNavPointReached@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595ec0 f MW4:ablxstd.obj + 0001:00194f40 ?execStandardRoutineCall@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00595f40 f MW4:ablxstd.obj + 0001:00194fc0 ?Execute@ABLRoutineTableEntry@ABL@@QAEPAU_Type@2@PAU_SymTableNode@2@@Z 00595fc0 f i MW4:ablxstd.obj + 0001:00194fd0 ?Group_execSetDmgModifier@ABL@@YAXHHH@Z 00595fd0 f MW4:ablxstd.obj + 0001:001950c0 ?execSetDmgModifier@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005960c0 f MW4:ablxstd.obj + 0001:00195160 ?execRestoreOriginalBounds@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596160 f MW4:ablxstd.obj + 0001:001951b0 ?GetPathFromID@ABL@@YAAAVPath@MechWarrior4@@H@Z 005961b0 f MW4:ablxstd.obj + 0001:00195240 ?execSetBoundsFromPaths@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596240 f MW4:ablxstd.obj + 0001:001952b0 ?execRandSelect@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005962b0 f MW4:ablxstd.obj + 0001:001954b0 ?execRespawnPosition@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005964b0 f MW4:ablxstd.obj + 0001:00195570 ?execGetCOOP@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596570 f MW4:ablxstd.obj + 0001:001955e0 ?execSetCOOP@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005965e0 f MW4:ablxstd.obj + 0001:00195650 ?execGetTime@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596650 f MW4:ablxstd.obj + 0001:00195670 ?execGetTimeX@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596670 f MW4:ablxstd.obj + 0001:00195690 ?execIGetTime@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596690 f MW4:ablxstd.obj + 0001:001956c0 ?execIGetTimeX@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005966c0 f MW4:ablxstd.obj + 0001:001956f0 ?execPlaySoundStr@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005966f0 f MW4:ablxstd.obj + 0001:00195770 ?execLogDefendingTeam@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596770 f MW4:ablxstd.obj + 0001:001957c0 ?execLogHQDestroyed@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 005967c0 f MW4:ablxstd.obj + 0001:00195810 ?execLogDefendTimeAward@ABL@@YAPAU_Type@1@PAU_SymTableNode@1@@Z 00596810 f MW4:ablxstd.obj + 0001:00195860 ?GetEnemyTyps@ABL@@YAHHPAPADPAHH@Z 00596860 f MW4:ablxstd.obj + 0001:00195c60 ??1?$vector@HV?$allocator@H@std@@@std@@QAE@XZ 00596c60 f i MW4:ablxstd.obj + 0001:00195cc0 ?push_back@?$vector@HV?$allocator@H@std@@@std@@QAEXABH@Z 00596cc0 f i MW4:ablxstd.obj + 0001:00195d00 ??1?$vector@PAVMWObject@MechWarrior4@@V?$allocator@PAVMWObject@MechWarrior4@@@std@@@std@@QAE@XZ 00596d00 f i MW4:ablxstd.obj + 0001:00195d60 ?push_back@?$vector@PAVMWObject@MechWarrior4@@V?$allocator@PAVMWObject@MechWarrior4@@@std@@@std@@QAEXABQAVMWObject@MechWarrior4@@@Z 00596d60 f i MW4:ablxstd.obj + 0001:00195da0 ??1?$vector@PAVMoverAI@MechWarrior4@@V?$allocator@PAVMoverAI@MechWarrior4@@@std@@@std@@QAE@XZ 00596da0 f i MW4:ablxstd.obj + 0001:00195e00 ?find@?$set@HU?$less@H@std@@V?$allocator@H@2@@std@@QBE?AU?$_Rb_tree_iterator@HU?$_Const_traits@H@std@@@2@ABH@Z 00596e00 f i MW4:ablxstd.obj + 0001:00195e00 ?find@?$map@HVGroup@MechWarrior4@@U?$less@H@std@@V?$allocator@U?$pair@$$CBHVGroup@MechWarrior4@@@std@@@4@@std@@QBE?AU?$_Rb_tree_iterator@U?$pair@$$CBHVGroup@MechWarrior4@@@std@@U?$_Const_traits@U?$pair@$$CBHVGroup@MechWarrior4@@@std@@@2@@2@ABH@Z 00596e00 f i MW4:ablxstd.obj + 0001:00195e20 ??1?$vector@PAVAI@MechWarrior4@@V?$allocator@PAVAI@MechWarrior4@@@std@@@std@@QAE@XZ 00596e20 f i MW4:ablxstd.obj + 0001:00195e80 ??1?$vector@PAVCombatAI@MechWarrior4@@V?$allocator@PAVCombatAI@MechWarrior4@@@std@@@std@@QAE@XZ 00596e80 f i MW4:ablxstd.obj + 0001:00195ee0 ??1?$_Vector_base@HV?$allocator@H@std@@@std@@QAE@XZ 00596ee0 f i MW4:ablxstd.obj + 0001:00195f40 ??1?$_Vector_base@PAVMWObject@MechWarrior4@@V?$allocator@PAVMWObject@MechWarrior4@@@std@@@std@@QAE@XZ 00596f40 f i MW4:ablxstd.obj + 0001:00195fa0 ??1?$_Vector_base@PAVMoverAI@MechWarrior4@@V?$allocator@PAVMoverAI@MechWarrior4@@@std@@@std@@QAE@XZ 00596fa0 f i MW4:ablxstd.obj + 0001:00196000 ??1?$_Vector_base@PAVAI@MechWarrior4@@V?$allocator@PAVAI@MechWarrior4@@@std@@@std@@QAE@XZ 00597000 f i MW4:ablxstd.obj + 0001:00196060 ??1?$_Vector_base@PAVCombatAI@MechWarrior4@@V?$allocator@PAVCombatAI@MechWarrior4@@@std@@@std@@QAE@XZ 00597060 f i MW4:ablxstd.obj + 0001:001960c0 ??1?$Auto_Ptr@VAI@Squad@MW4AI@@@Stuff@@QAE@XZ 005970c0 f i MW4:ablxstd.obj + 0001:001960d0 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Compost:Compost.obj + 0001:002b2fe0 _$E96 006b3fe0 f Compost:Compost.obj + 0001:002b3190 ?Check_0@@YG_NXZ 006b4190 f Compost:Compost.obj + 0001:002b31a0 ?Check_1@@YG_NXZ 006b41a0 f Compost:Compost.obj + 0001:002b31b0 ?Check_2@@YG_NXZ 006b41b0 f Compost:Compost.obj + 0001:002b31c0 ?Check_3@@YG_NXZ 006b41c0 f Compost:Compost.obj + 0001:002b31d0 ?Activate_0@@YGXXZ 006b41d0 f Compost:Compost.obj + 0001:002b31e0 ?Activate_1@@YGXXZ 006b41e0 f Compost:Compost.obj + 0001:002b31f0 ?Activate_2@@YGXXZ 006b41f0 f Compost:Compost.obj + 0001:002b3200 ?Activate_3@@YGXXZ 006b4200 f Compost:Compost.obj + 0001:002c8a30 ??3@YAXPAX@Z 006c9a30 f server:server.obj + 0001:002c902a ?ArrayUnwindFilter@@YAHPAU_EXCEPTION_POINTERS@@@Z 006ca02a f MSVCRT:ehvecdtr.obj 152512 bytes saved through ICF diff --git a/Gameleap/code/mw4/Code/MW4Application/Release/vc60.idb b/Gameleap/code/mw4/Code/MW4Application/Release/vc60.idb index c265c40e..19401c07 100644 --- a/Gameleap/code/mw4/Code/MW4Application/Release/vc60.idb +++ b/Gameleap/code/mw4/Code/MW4Application/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:27f60a58a9c632f9ce5b62a567e20c688a73120563275b9479cdc6e8dcdaa232 +oid sha256:28350fda66397f31cd00708aa6abb1ae26757cbe77b984d125f88d7bdbed7ff3 size 123904 diff --git a/Gameleap/code/mw4/Code/MissionLang/DEBUG/vc60.idb b/Gameleap/code/mw4/Code/MissionLang/DEBUG/vc60.idb index 4d973166..f79afadd 100644 --- a/Gameleap/code/mw4/Code/MissionLang/DEBUG/vc60.idb +++ b/Gameleap/code/mw4/Code/MissionLang/DEBUG/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:68dbc013333429bd99c60f840b62be3e15f1b7a1e44a56b03a5e99be431cec03 +oid sha256:775889f5f2cae06b6eb312bdcde80f07526a6bc805e223e3573acbbb32b849cf size 132096 diff --git a/Gameleap/code/mw4/Code/MissionLang/Release/vc60.idb b/Gameleap/code/mw4/Code/MissionLang/Release/vc60.idb index b7bbe663..5986d4d9 100644 --- a/Gameleap/code/mw4/Code/MissionLang/Release/vc60.idb +++ b/Gameleap/code/mw4/Code/MissionLang/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:4e6d444063c8ec3ad6e2ba3486e1b4ce36918e69846bd8cdf080defc32fcf294 +oid sha256:289d1d2ebe6e96baf5e6bbe14439a8ce2a2d8b9a7c4c5eebdd0bb091c78d289b size 33792 diff --git a/Gameleap/code/mw4/Code/mw4dedicatedui/Profile/vc60.idb b/Gameleap/code/mw4/Code/mw4dedicatedui/Profile/vc60.idb index f28dcb3c..4ba454dc 100644 --- a/Gameleap/code/mw4/Code/mw4dedicatedui/Profile/vc60.idb +++ b/Gameleap/code/mw4/Code/mw4dedicatedui/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2e6eca8789a2289db8b815f704edf2a910e0e52fd4cc39cf65cbdf2d2c0a85ee +oid sha256:24d957c7c84b477725365db775a83c0d4e8dc58f732cf41f9655b0ea0b94c2d9 size 99328 diff --git a/Gameleap/code/mw4/Code/mw4dedicatedui/Release/vc60.idb b/Gameleap/code/mw4/Code/mw4dedicatedui/Release/vc60.idb index c0ed57b4..a59be380 100644 --- a/Gameleap/code/mw4/Code/mw4dedicatedui/Release/vc60.idb +++ b/Gameleap/code/mw4/Code/mw4dedicatedui/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:de1a47745859d16a0c298c702c76d80891aa631f099152903381de7dca83b7bb +oid sha256:9d5e51106cf29eaffa2a6cf9b32d6a85769d07fa902f7096c2e2e5d1b287a0dd size 99328 diff --git a/Gameleap/code/mw4/Code/mw4print/Release/vc60.idb b/Gameleap/code/mw4/Code/mw4print/Release/vc60.idb index 5e9347c4..4697d044 100644 --- a/Gameleap/code/mw4/Code/mw4print/Release/vc60.idb +++ b/Gameleap/code/mw4/Code/mw4print/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:2ca3bcfc49e29243253c1df65666e8225b6b47861c9f346b1f238b92ceef8ce5 +oid sha256:dd079194a753c80a9ca72f25e33bc5fef3ecb4edb344237f80bc5189ec1351fb size 58368 diff --git a/Gameleap/code/mw4/Libraries/Adept/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/Adept/Profile/vc60.idb index e5daf508..18253afa 100644 --- a/Gameleap/code/mw4/Libraries/Adept/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/Adept/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:db067b2ba1a7e3dbf911d67fc4a34affc7c88da71aaa9072962140d4e881c41f +oid sha256:84b5fb77b83b4127f8e6fa8e8165d0a059b3fba648563cd536f0979f79411e9a size 312320 diff --git a/Gameleap/code/mw4/Libraries/Adept/Release/vc60.idb b/Gameleap/code/mw4/Libraries/Adept/Release/vc60.idb index 4521091e..95fcec6a 100644 --- a/Gameleap/code/mw4/Libraries/Adept/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/Adept/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:271299f0fa4fc802b6191e75223a684408015aa81b84cb582fcbf1c9659808f6 +oid sha256:2a59eb878a799d3d6ae94a3a5ef8d701a233305775f9538fca3f855c261d67f5 size 312320 diff --git a/Gameleap/code/mw4/Libraries/Compost/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/Compost/Profile/vc60.idb index 475ba22c..b0c06650 100644 --- a/Gameleap/code/mw4/Libraries/Compost/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/Compost/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:31f38d0fd1b0a770fe852229f9d62e8334d0459be4d2f4dc90a20682c0c27e2a +oid sha256:cdc9321ff4260678235bbe63af947d119d1d4bf49a9f084621db5c5b99831485 size 58368 diff --git a/Gameleap/code/mw4/Libraries/Compost/Release/vc60.idb b/Gameleap/code/mw4/Libraries/Compost/Release/vc60.idb index 4973b5d9..ed0a2e5d 100644 --- a/Gameleap/code/mw4/Libraries/Compost/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/Compost/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:a24527f9ab5f3c828b692d4023b54822b9f04cbe720a6939f049ef08784c0587 +oid sha256:56a688dd9626daf9b8038089cfe47a05112b92f060d879b85fac6a145fa897fb size 58368 diff --git a/Gameleap/code/mw4/Libraries/elementrenderer/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/elementrenderer/Profile/vc60.idb index de2da097..240b5130 100644 --- a/Gameleap/code/mw4/Libraries/elementrenderer/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/elementrenderer/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8567ea815614fefc72b22f42d5aaacaa52c7af47ac475e496f469b07db4d2aab +oid sha256:5838562a79261d060d9cedba31023b8888a642e9afa58aa292a35de1155c2877 size 91136 diff --git a/Gameleap/code/mw4/Libraries/elementrenderer/Release/vc60.idb b/Gameleap/code/mw4/Libraries/elementrenderer/Release/vc60.idb index 0bfb93d6..51584169 100644 --- a/Gameleap/code/mw4/Libraries/elementrenderer/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/elementrenderer/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:dd588d3929fbacd17310f9782eb5d5151d7da5e8b6ed75bf005f87f2866cff24 +oid sha256:ae97fb6fd26aaceea674ba06ed1de27f1ff2d21652d7431dc9d7ff17337623a9 size 91136 diff --git a/Gameleap/code/mw4/Libraries/gosFX/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/gosFX/Profile/vc60.idb index a04451a3..6329e6fd 100644 --- a/Gameleap/code/mw4/Libraries/gosFX/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/gosFX/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b0a6cf13b5c8dbbc29f2b944c124b6fb114f820519527e1a60817aadef92f36b +oid sha256:b44bd29a70a0ca84100a0d53558c96034620d670e5309e2f8aa162e474bea0f0 size 91136 diff --git a/Gameleap/code/mw4/Libraries/gosFX/Release/vc60.idb b/Gameleap/code/mw4/Libraries/gosFX/Release/vc60.idb index cfd99dd9..2ce85621 100644 --- a/Gameleap/code/mw4/Libraries/gosFX/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/gosFX/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:812f3e2aeef1a913407a7a238a3d5ddf5ac4e5fc93fd19ce46f3735c76a2aae2 +oid sha256:aa6cf99252bd407ceca2e8a51da48fbeb15285fae8edcaf9514aca2dec3121ab size 91136 diff --git a/Gameleap/code/mw4/Libraries/mlr/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/mlr/Profile/vc60.idb index c32b04dc..aea20546 100644 --- a/Gameleap/code/mw4/Libraries/mlr/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/mlr/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:9b463ba02e8ac7f1d14d13e0a408330b52e20ad82ff280086204ebe029b68eff +oid sha256:c998eab2a662e02683d3cb2a942687e8d739f4a559b6c4aa0cf56fe3fa6dee4d size 140288 diff --git a/Gameleap/code/mw4/Libraries/mlr/Release/vc60.idb b/Gameleap/code/mw4/Libraries/mlr/Release/vc60.idb index 407a86fd..5faca2fe 100644 --- a/Gameleap/code/mw4/Libraries/mlr/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/mlr/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:b3db335a54c4c178732aca558b41b20271f1ed57c57b462ef668ad63bb6a5e99 +oid sha256:5bc5fffa108828f11a0caeb776af0d746f8cc32d5df58bff848b5667bce8d5b4 size 140288 diff --git a/Gameleap/code/mw4/Libraries/server/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/server/Profile/vc60.idb index 209bd089..09eebdc2 100644 --- a/Gameleap/code/mw4/Libraries/server/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/server/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c475d011570fd0c7a6dac3031774e97e4485b49984231fbc0180e0682d966338 +oid sha256:13c8329ae2fa6779708ddc4a2adf7851ce9ea4c68fcb94867571f5fd99334a63 size 50176 diff --git a/Gameleap/code/mw4/Libraries/server/Release/vc60.idb b/Gameleap/code/mw4/Libraries/server/Release/vc60.idb index 1eeef39a..91d8619b 100644 --- a/Gameleap/code/mw4/Libraries/server/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/server/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:8eba62f7c08ac3b518746a748c60fc20a6c2f59d4d611a593834a4db31ed9d62 +oid sha256:bbce08096863d132a3dda66dc715549e170757123d91c44e0dd2d4bc835428ef size 50176 diff --git a/Gameleap/code/mw4/Libraries/stlport/stlport.plg b/Gameleap/code/mw4/Libraries/stlport/stlport.plg index ee882b8b..41aaf4cb 100644 --- a/Gameleap/code/mw4/Libraries/stlport/stlport.plg +++ b/Gameleap/code/mw4/Libraries/stlport/stlport.plg @@ -6,13 +6,13 @@ --------------------Configuration: MW4 - Win32 Profile--------------------

Command Lines

-Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP22F5.tmp" with contents +Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP8AE9.tmp" with contents [ /nologo /G6 /Zp4 /MD /W4 /GX /Zi /O2 /I "." /I "..\..\Code" /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /I "..\..\Libraries\stlport" /D "LAB_ONLY" /D "NDEBUG" /D "USE_PROTOTYPES" /D "STRICT" /D "COMSERVER" /D "WIN32" /D "NO_LOG" /D "NO_MR" /D "_WINDOWS" /Fp"Profile/MW4.pch" /Yu"MW4Headers.hpp" /Fo"Profile/" /Fd"Profile/" /Zl /FD /GF /c "C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp" ] -Creating command line "cl.exe @C:\Users\cyd\AppData\Local\Temp\RSP22F5.tmp" -Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP22F6.tmp" with contents +Creating command line "cl.exe @C:\Users\cyd\AppData\Local\Temp\RSP8AE9.tmp" +Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP8AEA.tmp" with contents [ /nologo /out:"../../../pro.bin\MW4.lib" .\Profile\AdvancedGyro.obj @@ -302,7 +302,7 @@ Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP22F6.tmp" with conte .\Profile\MW4.obj .\Profile\MW4Headers.obj ] -Creating command line "link.exe -lib @C:\Users\cyd\AppData\Local\Temp\RSP22F6.tmp" +Creating command line "link.exe -lib @C:\Users\cyd\AppData\Local\Temp\RSP8AEA.tmp"

Output Window

Compiling... VehicleInterface.cpp @@ -319,16 +319,16 @@ C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1368) : warning C4244: C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1661) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1801) : warning C4189: 'm_WeaponJamMode' : local variable is initialized but not referenced C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1800) : warning C4189: 'm_AmmoMode' : local variable is initialized but not referenced -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2405) : warning C4244: '=' : conversion from 'long double' to 'long', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2630) : warning C4244: 'initializing' : conversion from 'int' to 'unsigned char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2897) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2903) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2926) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2932) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2959) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3128) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3129) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3140) : warning C4244: 'argument' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2404) : warning C4244: '=' : conversion from 'long double' to 'long', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2628) : warning C4244: 'initializing' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2895) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2901) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2924) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2930) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2957) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3126) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3127) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3138) : warning C4244: 'argument' : conversion from 'int' to 'char', possible loss of data C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(206) : warning C4305: 'initializing' : truncation from 'const double' to 'float' C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(207) : warning C4305: 'initializing' : truncation from 'const double' to 'float' C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(744) : warning C4189: 'id' : local variable is initialized but not referenced @@ -369,7 +369,7 @@ C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16789) : warnin C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5781) : warning C4701: local variable 'interestObj_local_to_world' may be used without having been initialized C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5780) : warning C4701: local variable 'tempDist' may be used without having been initialized Creating library... -Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP271D.bat" with contents +Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP92EA.bat" with contents [ @echo off md ..\..\..\pro.bin\Content @@ -381,7 +381,7 @@ copy HUDScriptHeaders.hpp ..\..\..\pro.bin\Content\ShellScripts\HUDScriptHeaders copy GameTypes.h ..\..\..\pro.bin\Content\GameTypes.h copy ScriptErrorHeader.hpp ..\..\..\pro.bin\Content\ShellScripts\ScriptErrorHeader.hpp ] -Creating command line "C:\Users\cyd\AppData\Local\Temp\RSP271D.bat" +Creating command line "C:\Users\cyd\AppData\Local\Temp\RSP92EA.bat" Coping Shell Script Files A subdirectory or file ..\..\..\pro.bin\Content already exists. A subdirectory or file ..\..\..\pro.bin\Content\ShellScripts already exists. @@ -395,13 +395,7 @@ A subdirectory or file ..\..\..\pro.bin\Content\ShellScripts already exists. --------------------Configuration: MW4Application - Win32 Profile--------------------

Command Lines

-Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP2C6E.tmp" with contents -[ -/nologo /G6 /Zp4 /MD /W4 /O2 /I "..\..\Code" /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /I "..\..\Libraries\stlport" /I "..\..\code\mw4application" /D "LAB_ONLY" /D "NDEBUG" /D "USE_PROTOTYPES" /D "STRICT" /D "_WINDOWS" /D "COMSERVER" /D "WIN32" /D "NO_LOG" /D "NO_MR" /Fp"Profile/MW4Application.pch" /YX /Fo"Profile/" /Fd"Profile/" /FD /GF /c -"C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4Application\MW4Application.cpp" -] -Creating command line "cl.exe @C:\Users\cyd\AppData\Local\Temp\RSP2C6E.tmp" -Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP2C6F.tmp" with contents +Creating temporary file "C:\Users\cyd\AppData\Local\Temp\RSP9859.tmp" with contents [ rpcrt4.lib comdlg32.lib /nologo /subsystem:windows /incremental:no /pdb:"Profile/MW4_prf.pdb" /map:"Profile/MW4pro.map" /machine:I386 /out:"../../../rel.bin/MW4pro.exe" .\Profile\MW4AppHeaders.obj @@ -429,12 +423,8 @@ rpcrt4.lib comdlg32.lib /nologo /subsystem:windows /incremental:no /pdb:"Profile \VWE\firestorm\Gameleap\code\pro.bin\server.lib \VWE\firestorm\Gameleap\code\pro.bin\ctcls.lib ] -Creating command line "link.exe @C:\Users\cyd\AppData\Local\Temp\RSP2C6F.tmp" +Creating command line "link.exe @C:\Users\cyd\AppData\Local\Temp\RSP9859.tmp"

Output Window

-Compiling... -MW4Application.cpp -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4Application\MW4Application.cpp(1263) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data -C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4Application\MW4Application.cpp(1341) : warning C4244: '=' : conversion from 'float' to 'int', possible loss of data Linking... LINK : warning LNK4089: all references to "MSVCIRT.dll" discarded by /OPT:REF LINK : warning LNK4089: all references to "comdlg32.dll" discarded by /OPT:REF @@ -442,7 +432,7 @@ LINK : warning LNK4089: all references to "comdlg32.dll" discarded by /OPT:REF

Results

-MW4pro.exe - 0 error(s), 66 warning(s) +MW4pro.exe - 0 error(s), 64 warning(s) diff --git a/Gameleap/code/mw4/Libraries/stuff/Profile/vc60.idb b/Gameleap/code/mw4/Libraries/stuff/Profile/vc60.idb index 416c9a49..0e930a31 100644 --- a/Gameleap/code/mw4/Libraries/stuff/Profile/vc60.idb +++ b/Gameleap/code/mw4/Libraries/stuff/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:09562bf4c63b64e0366e146b8392853435a107d795acc984a7a1b23dec0f8c12 +oid sha256:1558e251ea9fec99805ed4acb2a2cf3c0e29d4c5b63965dca82909763d9920d4 size 156672 diff --git a/Gameleap/code/mw4/Libraries/stuff/Release/vc60.idb b/Gameleap/code/mw4/Libraries/stuff/Release/vc60.idb index 006516cc..285c5b83 100644 --- a/Gameleap/code/mw4/Libraries/stuff/Release/vc60.idb +++ b/Gameleap/code/mw4/Libraries/stuff/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:d6a91a93902f8a27216b6e1c1af8d307f45262955222efe7239aaac908e103bd +oid sha256:5511d7a5d996b0d8038cff84be6d37fb944492a8dd47c87b3563b037b7ee7c6f size 156672 diff --git a/Gameleap/code/mw4/Tools/autoconfig/Profile/vc60.idb b/Gameleap/code/mw4/Tools/autoconfig/Profile/vc60.idb index 339fd6e5..3ec7406c 100644 --- a/Gameleap/code/mw4/Tools/autoconfig/Profile/vc60.idb +++ b/Gameleap/code/mw4/Tools/autoconfig/Profile/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:650419a1b8ab9c76bf24f42808085d7c4cd9005b0efcd4844b9e508445a8a2bc +oid sha256:b5752523a9ec4d6af39c99cc45729e695baac88e3ed51eee4ce2b02fa0d64000 size 66560 diff --git a/Gameleap/code/mw4/Tools/autoconfig/Release/vc60.idb b/Gameleap/code/mw4/Tools/autoconfig/Release/vc60.idb index 64893823..c52c4bcf 100644 --- a/Gameleap/code/mw4/Tools/autoconfig/Release/vc60.idb +++ b/Gameleap/code/mw4/Tools/autoconfig/Release/vc60.idb @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:75d1dcca4909d6ce4892bc292981c50bcd80c1b229277aa9ca7a9ce30ecd8aba +oid sha256:1d4a31ce51363025fa7c8420ba1d7c123d4e3de70a017665118788ab9fd17c11 size 66560 diff --git a/Gameleap/code/pro.bin/MW4.lib b/Gameleap/code/pro.bin/MW4.lib index 1d22acf6..25154735 100644 --- a/Gameleap/code/pro.bin/MW4.lib +++ b/Gameleap/code/pro.bin/MW4.lib @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0827e09f7d6db760a50f39c5936b631042638354d5b984879805f383d2fbf69b -size 23518168 +oid sha256:438df32c06c57b7b4320293357ce5ec5e8383752eceeffaf4bb505df4251b575 +size 23518130 diff --git a/Gameleap/code/rel.bin/MW4.exe b/Gameleap/code/rel.bin/MW4.exe index a70a4222..dedbcd17 100644 --- a/Gameleap/code/rel.bin/MW4.exe +++ b/Gameleap/code/rel.bin/MW4.exe @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:907a8e0ecaa8f2d7ed7482fb7ed357a838d4de3c30f8e982d42753a3364ce1a5 +oid sha256:8ce78f88f2c4736c440404c15f58336ed6b0cefadb1c41ca6e2b4dbc191bedb9 size 3637248 diff --git a/Gameleap/code/rel.bin/MW4.lib b/Gameleap/code/rel.bin/MW4.lib index bc64b835..1a677a10 100644 --- a/Gameleap/code/rel.bin/MW4.lib +++ b/Gameleap/code/rel.bin/MW4.lib @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:0e7adef2e6c44644fa986853c89d2e0a6b6437349054b8740c06d1035477c15d -size 18285828 +oid sha256:46990d99db2821912e7a5a8fac4296e0ed8666f86dd4d9f4dc0001c452355cca +size 18285802 diff --git a/Gameleap/code/rel.bin/MW4pro.exe b/Gameleap/code/rel.bin/MW4pro.exe index 96948847..39bba333 100644 --- a/Gameleap/code/rel.bin/MW4pro.exe +++ b/Gameleap/code/rel.bin/MW4pro.exe @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:25359c2fca76fa87be3069cfbe85162f5541c537a7ef6624cf698d6e92d8921e +oid sha256:9fabb59ff48420c3eebfa507ee43a1429e9f8b622ebe8af595e757ad8f6dac21 size 4386816 diff --git a/MW4/MW4.exe b/MW4/MW4.exe index a70a4222..dedbcd17 100644 --- a/MW4/MW4.exe +++ b/MW4/MW4.exe @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:907a8e0ecaa8f2d7ed7482fb7ed357a838d4de3c30f8e982d42753a3364ce1a5 +oid sha256:8ce78f88f2c4736c440404c15f58336ed6b0cefadb1c41ca6e2b4dbc191bedb9 size 3637248 diff --git a/MW4/MW4pro.exe b/MW4/MW4pro.exe index 971366ce..39bba333 100644 --- a/MW4/MW4pro.exe +++ b/MW4/MW4pro.exe @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:e8572c9a4a79b9d1f03c513dc67ba4ed68b5bea2e4ccf7b1cfe7fe89066a412e +oid sha256:9fabb59ff48420c3eebfa507ee43a1429e9f8b622ebe8af595e757ad8f6dac21 size 4386816 diff --git a/build-env/build_pr4_profile.log b/build-env/build_pr4_profile.log new file mode 100644 index 00000000..00b93eef --- /dev/null +++ b/build-env/build_pr4_profile.log @@ -0,0 +1,81 @@ +--------------------Configuration: MW4 - Win32 Profile-------------------- +Compiling... +VehicleInterface.cpp +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(399) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(402) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(405) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(758) : warning C4244: '=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(766) : warning C4244: '+=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(883) : warning C4244: '=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1127) : warning C4244: '+=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1131) : warning C4244: '=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1367) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1368) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1661) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1801) : warning C4189: 'm_WeaponJamMode' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1800) : warning C4189: 'm_AmmoMode' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2404) : warning C4244: '=' : conversion from 'long double' to 'long', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2628) : warning C4244: 'initializing' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2895) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2901) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2924) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2930) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2957) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3126) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3127) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3138) : warning C4244: 'argument' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(206) : warning C4305: 'initializing' : truncation from 'const double' to 'float' +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(207) : warning C4305: 'initializing' : truncation from 'const double' to 'float' +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(744) : warning C4189: 'id' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3066) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3067) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3070) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3071) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3076) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3107) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(4968) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5023) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5404) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5447) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5488) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(6034) : warning C4189: 'weapon_lock' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(6693) : warning C4189: 'modifier' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7497) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7271) : warning C4189: 'app' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7955) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7990) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8020) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8160) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8195) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8227) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8403) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8438) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8469) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16054) : warning C4189: 'offsetX' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16056) : warning C4189: 'offsetZ' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16055) : warning C4189: 'offsetY' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16064) : warning C4189: 'fTransitionDone' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16168) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16170) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16320) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16387) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16431) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16789) : warning C4101: 'bValue' : unreferenced local variable +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5781) : warning C4701: local variable 'interestObj_local_to_world' may be used without having been initialized +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5780) : warning C4701: local variable 'tempDist' may be used without having been initialized +Creating library... +Coping Shell Script Files +A subdirectory or file ..\..\..\pro.bin\Content already exists. +A subdirectory or file ..\..\..\pro.bin\Content\ShellScripts already exists. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. +--------------------Configuration: MW4Application - Win32 Profile-------------------- +Linking... +LINK : warning LNK4089: all references to "MSVCIRT.dll" discarded by /OPT:REF +LINK : warning LNK4089: all references to "comdlg32.dll" discarded by /OPT:REF + +MW4pro.exe - 0 error(s), 64 warning(s) diff --git a/build-env/build_pr4_release.log b/build-env/build_pr4_release.log new file mode 100644 index 00000000..00fb51d1 --- /dev/null +++ b/build-env/build_pr4_release.log @@ -0,0 +1,80 @@ +--------------------Configuration: MW4 - Win32 Release-------------------- +Compiling... +VehicleInterface.cpp +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(399) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(402) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(405) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(758) : warning C4244: '=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(766) : warning C4244: '+=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(883) : warning C4244: '=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1127) : warning C4244: '+=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1131) : warning C4244: '=' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1367) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1368) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1661) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1801) : warning C4189: 'm_WeaponJamMode' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(1800) : warning C4189: 'm_AmmoMode' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2404) : warning C4244: '=' : conversion from 'long double' to 'long', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2628) : warning C4244: 'initializing' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2895) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2901) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2924) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2930) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(2957) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3126) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3127) : warning C4244: '=' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\Criomain.cpp(3138) : warning C4244: 'argument' : conversion from 'int' to 'char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(206) : warning C4305: 'initializing' : truncation from 'const double' to 'float' +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(207) : warning C4305: 'initializing' : truncation from 'const double' to 'float' +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(744) : warning C4189: 'id' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3066) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3067) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3070) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3071) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3076) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(3107) : warning C4244: 'argument' : conversion from 'int' to 'unsigned char', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(4968) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5023) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5404) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5447) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5488) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(6034) : warning C4189: 'weapon_lock' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(6693) : warning C4189: 'modifier' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7497) : warning C4244: 'argument' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7271) : warning C4189: 'app' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7955) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(7990) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8020) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8160) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8195) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8227) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8403) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8438) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(8469) : warning C4189: 'model' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16054) : warning C4189: 'offsetX' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16056) : warning C4189: 'offsetZ' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16055) : warning C4189: 'offsetY' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16064) : warning C4189: 'fTransitionDone' : local variable is initialized but not referenced +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16168) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16170) : warning C4244: '+=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16320) : warning C4244: 'initializing' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16387) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16431) : warning C4244: '=' : conversion from 'double' to 'float', possible loss of data +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(16789) : warning C4101: 'bValue' : unreferenced local variable +C:\VWE\firestorm\Gameleap\code\mw4\Code\MW4\VehicleInterface.cpp(5780) : warning C4701: local variable 'tempDist' may be used without having been initialized +Creating library... +Coping Shell Script Files +A subdirectory or file ..\..\..\rel.bin\Content already exists. +A subdirectory or file ..\..\..\rel.bin\Content\ShellScripts already exists. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. + 1 file(s) copied. +--------------------Configuration: MW4Application - Win32 Release-------------------- +Linking... +LINK : warning LNK4089: all references to "MSVCIRT.dll" discarded by /OPT:REF +LINK : warning LNK4089: all references to "comdlg32.dll" discarded by /OPT:REF + +MW4.exe - 0 error(s), 63 warning(s)