Fix High Explosive firing from MechLab
Correct the High Explosive ammo key and ensure positive-capacity weapons receive at least one starting round and ammo per pack. Apply MechLab special handling to weapon ID 87 and document activation, stacking, validation, and deployment requirements.
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@@ -1701,7 +1701,7 @@ s_weapon_slot
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render_posy += getheight(slots[k].weapon_pic)
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if slot_value[k] == 84
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if slot_value[k] == 87
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{
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slots[k].highexplosive = true
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}
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