[Class Tree] Signature AttributeTable AverageOf<> Chain ChainOf<> ChainIterator ChainIteratorOf<> ChainLink CMoveData CFleeData CFollowData CLookoutData CMoveLocPointData CMoveObjectData CPatrolData CRigidPatrolData CSemiPatrolData CSitData CollisionQuery Entity__CollisionQuery CommandEntry Die Directory Effect__Specification EffectLibrary ResourceEffectLibrary Entity__CollisionData FileStreamManager GOSImagePool ResourceImagePool TGAFilePool Iterator SocketIterator SafeIterator SafeChainIterator SortedIterator HashIterator SortedChainIterator SortedChainIteratorOf TableIterator TableIteratorOf TreeIterator Line3D Link SafeChainLink SlotLink SortedChainLink SortedChainLinkOf<> TableEntry TableEntryOf<> TreeNode TreeNodeOf<> MemoryBlockBase MemoryBlock MemoryBlockOf<> MemoryStack MemoryStackOf<> MLRStateBase MLRState ModelAttributeTable MString NotationFile ObjectNameList NameList AlphaNameList Random ReadOnlyArrayOf<> DynamicArrayOf<> RegisteredClass MemoryStream DynamicMemoryStream FileStream Resource MLRTexturePool Plug AbstractEvent Event NetworkEvent AdeptNetMissionParameters MWNetMissionParameters AnimationState TransitionState AnimationTrigger AnimationTriggerManager AnimHierarchyIteratorManager AnimHierarchyNode AnimInstance AnimInstanceManager AnimIterator ApplicationTask CPathManager FryDeathRowTask ProcessEventTask RouteLocalPacketsTask RoutePacketsTask AttributeEntry DirectStateAttributeEntry IndirectStateAttributeEntry BackgroundTasks ControlsInstance DirectControlsInstance EventControlsInstance EventControlsInstanceOf<> ControlsMappingGroup ControlsUpdateManagerOfOf<> DecalEntry Dictionary DictionaryManager DictionaryPage DictionaryParagraph Effect Element LineCloudElement ScreenQuadsElement EntityManager MWEntityManager EntityStockpile Event Feature_Texture Tool_Feature_Texture FileDependencies FootStepPlug GeneralEventQueue EventQueue GOSImage GUIGroup GUIManager MWGUIManager HeatObject IdleEffectObject MechPrototype MemoryDiffKiller MLRTexture MLRMovieTexture ModelAttributeEntry MWOptions NameTable NameTableEntry Note Page QuadIndexObject QuedPacket ReactionSphere FogReactionSphere HeatReactionSphere InstantHeatReactionSphere RadarReactionSphere Receiver Component ControlsManager CRailGraph GUIObject GUITextObject HeatManager InBox Application MWApplication Connection Network Renderer VideoRenderer RendererManager Replicator Entity Driver AI MoverAI CombatAI MechAI PlayerAI Player MWPlayer Interface VehicleInterface Mission MWMission Mover Effect Beam DebrisCloud ParticleCloud SpinningCloud PointLight Singleton Card Flare MWMover MWObject Building Bridge Turret NavPoint Flag NonCom Vehicle Airplane Helicopter Dropship Boat Hovercraft Mech MFB FieldBase ObservationVehicle Tank Team Truck WeaponMover Explosive FlameMover LBXMover Missile StickyMover ArtilleryMark Narc Path Subsystem Engine Torso Weapon BeamWeapon BombastWeapon ProjectileWeapon ArtilleryWeapon FlamerWeapon FlareWeapon HighExplosiveWeapon LBXWeaponSub MissileWeapon BombWeaponSubsystem LongTomWeaponSubsystem LRMWeaponSubsystem MRMWeaponSubsystem SRMWeaponSubsystem SSRMWeaponSubsystem NarcWeapon ResourceFile ResourceManager ScoreObject ScreenQuadObject StateEngine AnimationStateEngine MechAnimationStateEngine ApplicationStateEngine Entity__ExecutionStateEngine Mover__ExecutionStateEngine MWMover__ExecutionStateEngine Vehicle__ExecutionStateEngine Airplane__ExecutionStateEngine Dropship__ExecutionStateEngine Mech__ExecutionStateEngine PlayerAI__ExecutionStateEngine Subsystem__ExecutionStateEngine VehicleInterface__ExecutionStateEngine VehicleCommand WeaponUpdate RegisteredClass__ClassData Effect__ClassData Element__ClassData Receiver__ClassData Replicator__ClassData Entity__ClassData MWObject__ClassData StateEngine__ClassData Entity__ExecutionStateEngine__ClassData Socket SafeSocket SafeChain SafeChainOf<> SortedSocket Hash HashOf<> SortedChain SortedChainOf<> Table TableOf<> Tree TreeOf<> Slot SphereTest StaticArrayOf Tool MWTool [Receiver MessageID] Receiver InBox Connection Application Replicator Entity Interface VehicleInterface Driver AI MoverAI CombatAI PlaneAI MechAI PlayerAI ShooterAI NonComAI Alpha Beta Gamma TestControlsReceiver VehicleInterface enum { ChangeViewMessageID = Adept::Interface::NextMessageID, JoyStickButton1MessageID, GetUpCommandMessageID, ShutDownCommandMessageID, CrouchCommandMessageID, JumpCommandMessageID, AnimDiagTest1MessageID, // anim diag test 1 AnimDiagTest2MessageID, AnimDiagTest3MessageID, AnimDiagTest4MessageID, AnimDiagTest5MessageID, AnimDiagTest6MessageID, AnimDiagTest7MessageID, AnimDiagTest8MessageID, DebugTextMessageID, Lancemate1MessageID, Lancemate2MessageID, Lancemate3MessageID, LancemateAllMessageID, LancemateAttackMyTargetMessageID, LancemateDefendMyTargetMessageID, LancemateFormOnMeMessageID, LancemateHoldFireMessageID, LancemateGoToMyNavPointMessageID, LancemateStopMessageID, LancemateShutdownMessageID, LancemateAttackNearestThreatMessageID, LancemateRepairAtNearestRepairBayMessageID, LancemateCapturePlayersFlagMessageID, ChangeWeaponModeMessageID, WeaponGroup1MessageID, WeaponGroup2MessageID, WeaponGroup3MessageID, WeaponGroup4MessageID, WeaponGroup5MessageID, WeaponGroup6MessageID, NextWeaponGroupMessageID, PreviousWeaponGroupMessageID, NextWeaponMessageID, TopDownViewMessageID, ToggleInvulnerableMessageID, KillCurrentTargetMessageID, NextVehicleMessageID, ToggleSearchLightMessageID, SelfDestructMessageID, CoolantMessageID, SendChatMessage1MessageID, SendChatMessage2MessageID, SendChatMessage3MessageID, SendChatMessage4MessageID, ToggleLightAmpMessageID, ToggleHUDMessageID, ToggleMultiplayerScoringMessageID, NextNavPointMessageID, PreviousNavPointMessageID, NextEnemyMessageID, PreviousEnemyMessageID, NearestEnemyMessageID, TargetReticuleEnemyMessageID, ToggleRadarRangeMessageID, ForwardMessageID, BackwardMessageID, RotateLeftMessageID, RotateRightMessageID, OriginMessageID, TorsoTwistLeftMessageID, TorsoTwistRightMessageID, PitchUpMessageID, PitchDownMessageID, ReverseMessageID, FireWeaponMessageID, LookLeftMessageID, LookRightMessageID, LookBackMessageID, LookDownMessageID, CameraDetachMessageID, CameraResetMessageID, CameraTerrainMessageID, CameraTargetReticuleMessageID, CameraPitchUpMessageID, CameraPitchDownMessageID, CameraRollRightMessageID, CameraRollLeftMessageID, CameraYawLeftMessageID, CameraYawRightMessageID, CameraPanUpMessageID, CameraPanDownMessageID, CameraPanLeftMessageID, CameraPanRightMessageID, CameraZoomInMessageID, CameraZoomOutMessageID, Throttle0MessageID, Throttle10MessageID, Throttle20MessageID, Throttle30MessageID, Throttle40MessageID, Throttle50MessageID, Throttle60MessageID, Throttle70MessageID, Throttle80MessageID, Throttle90MessageID, Throttle100MessageID, CenterTorsoToLegsMessageID, CenterLegsToTorsoMessageID, NextFriendlyMessageID, PreviousFriendlyMessageID, NearestFriendlyMessageID, ToggleZoomReticuleMessageID, ShowObjectivesMessageID, MuteMessageID, MouseTorsoToggleMessageID, MouseDeltaToggleMessageID, // AutoPilotMessageID, EjectMessageID, OverrideAutoCenterToTorsoMessageID, ToggleRadarPassiveMessageID, ShowMapMessageID, StartChatMessageID, StartTeamChatMessageID, OverrideShutdownMessageID, LeftMFDMessageID, RightMFDMessageID, ToggleMouseControlMessageID, ToggleLargeChatMessageID, ShutDownOnlyCommandMessageID, StartUpOnlyCommandMessageID, TakeSnapShotMessageID, ToggleGroup1MessageID, ToggleGroup2MessageID, ToggleGroup3MessageID, ToggleGroup4MessageID, ToggleGroup5MessageID, ToggleGroup6MessageID, ToggleGroupWeaponModeMessageID // // Section for keys we don't want in the release build // , DebugFastMessageID, FreezeGameLogicMessageID, ImmediateWeaponLockModeMessageID, SucceedMissionMessageID, FailMissionMessageID, ToggleDebugHudMessageID, NextMessageID }; Application enum { LoadQuickGameMessageID = InBox::NextMessageID, SaveQuickGameMessageID, PauseGameMessageID, NextMessageID }; Connection enum { ReplicateMessageID = InBox::NextMessageID, ReplicatorMessageID, NextMessageID }; TestControlsReceiver enum { KeyboardMessageID=Receiver::NextMessageID, JoystickMessageID, NextMessageID }; Entity enum { UpdateMessageID = Replicator::NextMessageID, TakeDamageMessageID, BecomeInterestingMessageID, NextMessageID }; Alpha enum { Method0MessageID = Receiver::NextMessageID, Method1MessageID, NextMessageID }; Beta enum { Method2MessageID=Alpha::NextMessageID, Method3MessageID, NextMessageID }; Gamma enum { Method4MessageID=Beta::NextMessageID, NextMessageID }; Replicator enum { DestroyMessageID = Receiver::NextMessageID, NextMessageID }; Receiver enum { AnyMessageID=0, DefaultMessageID, NextMessageID };