#if !defined(AFX_EDITORCHILDWND_H__D588AF27_E1E9_11D2_A5F1_00902712C9AE__INCLUDED_) #define AFX_EDITORCHILDWND_H__D588AF27_E1E9_11D2_A5F1_00902712C9AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // EditorChildWnd.h : header file // ///////////////////////////////////////////////////////////////////////////// // CEditorChildWnd frame class CEditorChildWnd : public CMDIChildWnd { DECLARE_DYNCREATE(CEditorChildWnd) protected: CEditorChildWnd(); // protected constructor used by dynamic creation // Attributes public: // Operations public: void LoadState(); void SaveState(); void ToggleVisible(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CEditorChildWnd) public: virtual BOOL DestroyWindow(); //}}AFX_VIRTUAL // Implementation protected: virtual ~CEditorChildWnd(); // Generated message map functions //{{AFX_MSG(CEditorChildWnd) afx_msg void OnClose(); afx_msg void OnDestroy(); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_EDITORCHILDWND_H__D588AF27_E1E9_11D2_A5F1_00902712C9AE__INCLUDED_)