#if !defined(AFX_TRANSFORMWINDOW_H__D8676ACA_3824_11D2_9DE3_0060973CEE04__INCLUDED_) #define AFX_TRANSFORMWINDOW_H__D8676ACA_3824_11D2_9DE3_0060973CEE04__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 // TransformWindow.h : header file // #include "EditorChildWnd.h" ///////////////////////////////////////////////////////////////////////////// // CTransformWindow frame class CTransformWindow : public CEditorChildWnd { DECLARE_DYNCREATE(CTransformWindow) public: CTransformWindow(); // protected constructor used by dynamic creation virtual ~CTransformWindow(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTransformWindow) //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CTransformWindow) // NOTE - the ClassWizard will add and remove member functions here. //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TRANSFORMWINDOW_H__D8676ACA_3824_11D2_9DE3_0060973CEE04__INCLUDED_)