// // MW4GAMEED2.RC2 - resources Microsoft Visual C++ does not edit directly // #ifdef APSTUDIO_INVOKED #error this file is not editable by Microsoft Visual C++ #endif //APSTUDIO_INVOKED ///////////////////////////////////////////////////////////////////////////// // Add manually edited resources here... ///////////////////////////////////////////////////////////////////////////// #ifndef _MAC ///////////////////////////////////////////////////////////////////////////// // // Version // #include "..\buildnum\buildnum.h" // get the current build number VS_VERSION_INFO VERSIONINFO FILEVERSION VER_PRODUCTVERSION PRODUCTVERSION VER_PRODUCTVERSION FILEFLAGSMASK 0x3fL //VS_FFI_FILEFLAGSMASK #ifdef _DEBUG FILEFLAGS 0x1L //VS_FF_DEBUG #else FILEFLAGS 0x0L #endif FILEOS 0x4L //VOS__WINDOWS32 FILETYPE 0x1L //VFT_APP FILESUBTYPE 0x0L //VFT2_UNKNOWN BEGIN BLOCK "StringFileInfo" BEGIN BLOCK "040904b0" BEGIN VALUE "Comments", "\0" VALUE "CompanyName", "Microsoft Corp.\0" VALUE "FileDescription", "MechWarrior IV Mission Editor\0" VALUE "FileVersion", VER_PRODUCTVERSION_STR VALUE "InternalName", "MechWarrior4 GameEd\0" VALUE "LegalCopyright", VER_COPYRIGHT_STR VALUE "LegalTrademarks", VER_LEGALTRADEMARKS_STR VALUE "OriginalFilename", "MW4GameEd2.EXE\0" VALUE "PrivateBuild", "\0" VALUE "ProductName", "MechWarrior IV Mission Editor\0" VALUE "ProductVersion", VER_PRODUCTVERSION_STR VALUE "SpecialBuild", "\0" END END BLOCK "VarFileInfo" BEGIN VALUE "Translation", 0x409, 1200 END END #endif // !_MAC