# Microsoft Developer Studio Project File - Name="MW4DedicatedUI" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=MW4DedicatedUI - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "MW4DedicatedUI.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "MW4DedicatedUI.mak" CFG="MW4DedicatedUI - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "MW4DedicatedUI - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "MW4DedicatedUI - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE "MW4DedicatedUI - Win32 Armor" (based on "Win32 (x86) Static Library") !MESSAGE "MW4DedicatedUI - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "MW4DedicatedUI - Win32 icecap" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/GameLeapCode/mw4/Code/MW4DedicatedUI", VIEAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "MW4DedicatedUI - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../rel.bin" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G6 /Zp4 /MD /W4 /GR /GX /Oa /Og /Oi /Oy /Gy /I "." /I "..\..\Code" /I "..\..\Content" /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /I "..\..\Libraries\stlport" /D "RELEASE" /D "USE_PROTOTYPES" /D "STRICT" /D "_WINDOWS" /D "COMSERVER" /D "NDEBUG" /D "WIN32" /Yu"MW4DUIHeaders.hpp" /Zl /FD /GF /c # SUBTRACT CPP /WX /Fr # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "MW4DedicatedUI - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Profile" # PROP BASE Intermediate_Dir "Profile" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../pro.bin" # PROP Intermediate_Dir "Profile" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G6 /Zp4 /MD /W4 /GX /O2 /I "." /I "..\..\Code" /I "..\..\Content" /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /I "..\..\Libraries\stlport" /D "LAB_ONLY" /D "USE_PROTOTYPES" /D "STRICT" /D "_WINDOWS" /D "COMSERVER" /D "NDEBUG" /D "WIN32" /Yu"MW4DUIHeaders.hpp" /Zl /FD /GF /c # SUBTRACT CPP /WX /Fr # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "MW4DedicatedUI - Win32 Armor" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Armor" # PROP BASE Intermediate_Dir "Armor" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../arm.bin" # PROP Intermediate_Dir "Armor" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c # ADD CPP /nologo /G6 /Zp4 /MD /W4 /GR /GX /Zi /Ox /Ot /Oa /Og /Oi /Gy /I "." /I "..\..\Code" /I "..\..\Content" /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /I "..\..\Libraries\stlport" /D "LAB_ONLY" /D "NDEBUG" /D "_ARMOR" /D "USE_PROTOTYPES" /D "STRICT" /D "_WINDOWS" /D "WIN32" /D "COMSERVER" /Yu"MW4DUIHeaders.hpp" /Zl /FD /GF /c # SUBTRACT CPP /WX /Fr # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "MW4DedicatedUI - 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