#pragma once #include "Proxies.hpp" #include "Process.hpp" namespace Proxies { class BuildMegatexturesProcess: public Process { public: BuildMegatexturesProcess(Stuff::NotationFile *mega_file); BuildMegatexturesProcess( Stuff::NotationFile *config_file, Stuff::NotationFile *mega_file ); enum { StatusCheck, BadPageSize, BadTextureLine, SizesDontMatch, BadTexture, TextureDoesntFit, TextureOverlap, EmptyMegatexture }; virtual void ProcessCallback( int error, const char* megatexture, const char* texture ); Stuff::NotationFile *megaFile; }; }