#pragma once #include "Proxies.hpp" #include "Process.hpp" namespace Proxies { class GetInfoProcess: public Process { public: GetInfoProcess(Stuff::MemoryStream *s) { stream = s; Reset(); } GetInfoProcess( Stuff::NotationFile *data_file, Stuff::MemoryStream *s ): Process(data_file) { stream = s; Reset(); } virtual void InfoCallback(int); void Reset(); void TellWhatYouKnow(); void TellMyName(Stuff::MString *name, int); void TalkAboutATexLibrary(const char *, const char *); void TalkAboutAMesh(int, int, int, int); void SetHierarchyLevel(int nr=0) { hierarchyInfoLevel = nr; } void IncHierarchyLevel() { hierarchyInfoLevel++; } void DecHierarchyLevel() { hierarchyInfoLevel--; } void SetHierarchySibling(int nr=0) { hierarchyInfoSibling = nr; } enum { InfoSceneBit = 0, InfoGroupBit, InfoChildBit, InfoPolyMeshBit, InfoPolygonBit, InfoStateBit, InfoTextureBit, InfoTextureLibraryBit, InfoBitCount }; enum InfoMode { InfoSceneMode = 1<