#pragma once #include // //------------------------- // Element Renderer classes //------------------------- // namespace ElementRenderer { enum { ElementClassID = Stuff::FirstElementRendererClassID, GroupElementClassID, CameraElementClassID, ShapeElementClassID, ListElementClassID, SwitchElementClassID, LODElementClassID, PointCloudElementClassID, TriangleCloudElementClassID, ScalableShapeElementClassID, ScreenQuadsElementClassID, gosFXElementClassID, GridElementClassID, LineCloudElementClassID, LightElementClassID, MultiLODElementClassID, ShapeLODElementClassID, TreeElementClassID, FirstFreeElementRendererClassID }; enum {CurrentERFVersion = 14}; int ReadERFVersion(Stuff::MemoryStream *erf_stream); void WriteERFVersion(Stuff::MemoryStream *erf_stream); void InitializeClasses(Stuff::NotationFile *startup_ini=NULL); void TerminateClasses(Stuff::NotationFile *startup_ini=NULL); extern HGOSHEAP g_LibraryHeap; extern HGOSHEAP g_Heap; DECLARE_TIMER(extern, Total_Video); DECLARE_TIMER(extern, Graph_Traversal); DECLARE_TIMER(extern, Setup_Sky); DECLARE_TIMER(extern, Draw_Shapes); DECLARE_TIMER(extern, Draw_Scalable); DECLARE_TIMER(extern, Draw_Effects); DECLARE_TIMER(extern, Draw_Quads); DECLARE_TIMER(extern, Render); } #include "Element.hpp"