//==========================================================================// // File: gosFX_ShapeCloud.hpp // // Project: gosFX // // Contents: ShapeCloud Component // //--------------------------------------------------------------------------// // Date Who Modification // // 09/28/98 JTR Created // // // //--------------------------------------------------------------------------// // Copyright (C) 1997-1998, Virtual World Entertainment, Inc. // // All Rights reserved worldwide // // This unpublished sourcecode is PROPRIETARY and CONFIDENTIAL // //==========================================================================// // #pragma once #include "gosFX.hpp" #include "SpinningCloud.hpp" #include namespace MidLevelRenderer {class MLRShape;} namespace gosFX { //############################################################################ //######################## ShapeCloud__Specification ############################# //############################################################################ class ShapeCloud; class ShapeCloud__Specification: public SpinningCloud__Specification { friend class ShapeCloud; //---------------------------------------------------------------------- // Constructors/Destructors // protected: ShapeCloud__Specification( Stuff::MemoryStream *stream, int gfx_version ); public: typedef SpinningCloud__Specification BaseClass; ShapeCloud__Specification(); ~ShapeCloud__Specification(); void Save(Stuff::MemoryStream *stream); static ShapeCloud__Specification* Make( Stuff::MemoryStream *stream, int gfx_version ); void Copy(ShapeCloud__Specification *spec); void SetShape(Stuff::MString &shape); protected: MidLevelRenderer::MLRShape *m_shape; Stuff::Scalar m_radius; Stuff::MString m_shapeFile; }; //############################################################################ //######################## SpinningCloud__Particle ############################# //############################################################################ class ShapeCloud__Particle: public SpinningCloud__Particle { public: typedef SpinningCloud__Particle BaseClass; Stuff::RGBAColor m_color; }; //############################################################################ //############################# ShapeCloud ################################# //############################################################################ class ShapeCloud : public SpinningCloud { //---------------------------------------------------------------------------- // Class Registration Support // public: typedef SpinningCloud BaseClass; static void InitializeClass(); static void TerminateClass(); typedef ShapeCloud__Specification Specification; typedef ShapeCloud__Particle Particle; //---------------------------------------------------------------------------- // Class Data Support // protected: ShapeCloud( Specification *spec, unsigned flags ); public: static ShapeCloud* Make( Specification *spec, unsigned flags ); Specification* GetSpecification() { Check_Object(this); return Cast_Object(Specification*, m_specification); } Particle* GetParticle(unsigned index) { Check_Object(this); Check_Object(GetSpecification()); return Cast_Pointer( Particle*, &m_data[index*GetSpecification()->m_particleClassSize] ); } static ClassData *DefaultData; //---------------------------------------------------------------------------- // Testing // public: void TestInstance() const; //---------------------------------------------------------------------------- // API // protected: void CreateNewParticle( unsigned index, Stuff::Point3D *translation ); public: void Start(ExecuteInfo *info); void Draw(DrawInfo *info); }; }