// NameView.h : header file // ///////////////////////////////////////////////////////////////////////////// // CNameView view #if !defined (CNAMEVIEW_H) # define CNAMEVIEW_H class CNameView; #include "childfrm.h" #include "traceline.hpp" class CNameView : public CView { protected: CNameView(); // protected constructor used by dynamic creation DECLARE_DYNCREATE(CNameView) // Attributes public: CChildFrame *myParent; CDC *displayMemory; Logical ctrlPressed, shiftPressed; enum { NotActive, ResizeTrace, MoveTrace }; int firstSelect; int resizeSelect; int insertAt; int mouseMoveMode; HCURSOR sizeCursor, arrowCursor; private: Logical windowActive; // Operations public: void Render(CRect placement); void SingleSelect(int selection); void MultiSelect(int selection); void RangeSelect(int selection); int FindSelection(CPoint point, Logical &resize); void Resize(CPoint point); void Move(CPoint point); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CNameView) public: virtual void OnInitialUpdate(); virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); protected: virtual void OnDraw(CDC* pDC); // overridden to draw this view //}}AFX_VIRTUAL // Implementation protected: virtual ~CNameView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif // Generated message map functions protected: //{{AFX_MSG(CNameView) afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags); afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); afx_msg BOOL OnSetCursor(CWnd* pWnd, UINT nHitTest, UINT message); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// #endif