// Megatron.h : main header file for the MEGATRON application // #if !defined(AFX_MEGATRON_H__667F881F_483D_4B7D_9AE2_36F5DCB5FFBE__INCLUDED_) #define AFX_MEGATRON_H__667F881F_483D_4B7D_9AE2_36F5DCB5FFBE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CMegatronApp: // See Megatron.cpp for the implementation of this class // class CMegatronApp : public CWinApp { public: CMegatronApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMegatronApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMegatronApp) afx_msg void OnAppAbout(); //}}AFX_MSG DECLARE_MESSAGE_MAP() protected: CString m_strRunDir; }; #define UPDATE_BUILDFILES 1 #define UPDATE_HINTFILES 2 #define UPDATE_TEXTUREHINT 3 #define UPDATE_TEXTUREHINTSELECT 4 #define UPDATE_TEXTUREVIEWSELECT 5 #define UPDATE_ADD_TEXTUREHINT 6 #define UPDATE_IMAGESELECT 7 ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MEGATRON_H__667F881F_483D_4B7D_9AE2_36F5DCB5FFBE__INCLUDED_)