// MainFrm.h : interface of the CMainFrame class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_MAINFRM_H__EB0BEC34_635F_4703_AB3C_E3679AA0335A__INCLUDED_) #define AFX_MAINFRM_H__EB0BEC34_635F_4703_AB3C_E3679AA0335A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CMainFrame : public CMDIFrameWnd { DECLARE_DYNAMIC(CMainFrame) public: CMainFrame(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMainFrame) public: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); //}}AFX_VIRTUAL // Implementation public: void ImportEffects(CString &pathname); virtual ~CMainFrame(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // control bar embedded members CStatusBar m_wndStatusBar; CToolBar m_wndToolBar; void LoadEffect(CString &str); // Generated message map functions protected: //{{AFX_MSG(CMainFrame) afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); afx_msg void OnClose(); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnMove(int x, int y); afx_msg void OnFileLoadeffect(); afx_msg void OnFileSaveeffect(); afx_msg void OnFileQuicksave(); afx_msg void OnUpdateFileQuicksave(CCmdUI* pCmdUI); afx_msg void OnEditNeweffectCardcloud(); afx_msg void OnEditNeweffectPertcloud(); afx_msg void OnEditNeweffectPointcloud(); afx_msg void OnEditNeweffectShapecloud(); afx_msg void OnEditNeweffectShardcloud(); afx_msg void OnFileNew(); afx_msg void OnUpdateFileNew(CCmdUI* pCmdUI); afx_msg void OnEditDeleteeffect(); afx_msg void OnEditNeweffectSingletonCard(); afx_msg void OnEditNeweffectSingletonShape(); afx_msg void OnEditNeweffectEffectcloud(); afx_msg void OnFileLoadlastlibrary(); afx_msg void OnEditNeweffectNulleffect(); afx_msg void OnEditNeweffectTube(); afx_msg void OnEditNeweffectDebriscloud(); afx_msg void OnEditNeweffectPointlight(); afx_msg void OnFileImport(); afx_msg void OnEditNeweffectBeam(); afx_msg void OnEditNeweffectSingletonFlare(); afx_msg void OnEditNeweffectCloudsSpritecloud(); afx_msg void OnTimer(UINT nIDEvent); afx_msg void OnFileExportcurrenteffect(); afx_msg void OnEditScaleeffect(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MAINFRM_H__EB0BEC34_635F_4703_AB3C_E3679AA0335A__INCLUDED_)