#if !defined(AFX_FEATUREDLG_H__4ED6B681_7E0B_11D2_840A_00A0C933BCAC__INCLUDED_) #define AFX_FEATUREDLG_H__4ED6B681_7E0B_11D2_840A_00A0C933BCAC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // FeatureDlg.h : header file // #include"FeaturesTab.h" #include"PathList.h" ///////////////////////////////////////////////////////////////////////////// // CFeatureDlg class CFeatureDlg : public CPropertySheet { DECLARE_DYNAMIC(CFeatureDlg) // Construction public: CFeatureDlg(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); CFeatureDlg(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); BOOL Create( CWnd* pParentWnd = NULL, DWORD dwStyle = -1, DWORD dwExStyle = 0 ); CFeaturesTab *FTab; CPathList *PList; // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFeatureDlg) public: virtual BOOL OnInitDialog(); //}}AFX_VIRTUAL // Implementation public: void Update(); void Init(); virtual ~CFeatureDlg(); // Generated message map functions protected: //{{AFX_MSG(CFeatureDlg) afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FEATUREDLG_H__4ED6B681_7E0B_11D2_840A_00A0C933BCAC__INCLUDED_)