// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #if !defined(AFX_STDAFX_H__D9E64DD2_5915_11D2_8408_00A0C933BCAC__INCLUDED_) #define AFX_STDAFX_H__D9E64DD2_5915_11D2_8408_00A0C933BCAC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include // MFC core and standard components #include // MFC extensions #include // MFC Automation classes #include // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include // MFC support for Windows Common Controls #include // DRAG AND DROP #endif // _AFX_NO_AFXCMN_SUPPORT //#include //#include #define DEFAULTBMPSIZE 512 #define DEFAULT_UNDO_LEVELS 10 #define MAX_LAYERS 16 #define APPNAME "TCT" #define TITLEVIEW2D "OverHead View (2D)" #define TITLEVIEW3D "Rendered View (3D)" #define VSRES 100 //#define ADDELEV 15 #define TSCALE (1/20.0f) enum LAYSTAT {LS_HIDDEN,LS_VISIBLE,LS_UNCREATED} ; #define WM_STARTLOOP WM_USER //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__D9E64DD2_5915_11D2_8408_00A0C933BCAC__INCLUDED_)