[SoundEffect] Type=AudioFXComponent Sample=Content\Audio\sfx_MODALFire.wav MinRange=300.0 NearClip=0.0 MaxRange=800.0 FarClip=801.0 ChannelType=General Loop=False MinRestartDelay=0.5 MaxReplaceDelay=0.8 MinBearingDelta=30 FrameRate=8.0 Status=AudioStatus SimulationShouldExecute=1 StartsRunning=true Volume=2.0 Priority=2