[tribeincursion] type=Group members={ [barrier_cap2] HoverElevation=0.000000 SnapToGround=false Type=Helper [barrier_cap2_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [barrier_metal4] HoverElevation=0.000000 SnapToGround=false Type=Helper [barrier_metal4_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [dropteam1] Type=DropZone [dropteam2] Type=DropZone [dropteam3] Type=DropZone [effect_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0006] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0008] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0010] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0030] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0031] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0032] HoverElevation=0.000000 SnapToGround=false Type=Helper [effect_0033] HoverElevation=0.000000 SnapToGround=false Type=Helper [fuel_tanks_0000] HoverElevation=0.000000 SnapToGround=false Type=Helper [guard_commissary] HoverElevation=0.000000 SnapToGround=false Type=Helper [hrothgar_0005] Invulnerable=true [mercwall_tower] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_tower_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_tower_0003] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_tower_0005] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0005] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0008] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0010] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0012] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0014] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0016] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0018] HoverElevation=0.000000 SnapToGround=false Type=Helper [mercwall_towerb_0020] HoverElevation=0.000000 SnapToGround=false Type=Helper [mission bounds] Type=Bound [movementgraph] Type=Lattice [palace_building2] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_building2_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_building2_0003] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_building2_0005] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_entry] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0002] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0003] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0004] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0007] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0008] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wall_tower_0010] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0003] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0005] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0007] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0011] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0013] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0016] HoverElevation=0.000000 SnapToGround=false Type=Helper [palace_wallsection_0017] HoverElevation=0.000000 SnapToGround=false Type=Helper [playerstart] Type=DropZone [prison facility] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0000] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0001] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0005] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0006] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0007] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0011] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0012] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0013] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0017] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0018] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0019] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0023] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0024] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0025] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0029] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0030] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0031] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0035] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0036] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0037] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0041] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0042] HoverElevation=0.000000 SnapToGround=false Type=Helper [prisoner_barracks_0043] HoverElevation=0.000000 SnapToGround=false Type=Helper [repair_platform] Invulnerable=true [secondarylancestart] Type=DropZone [wall_0002] HoverElevation=0.000000 SnapToGround=false Type=Helper [wall_1] HoverElevation=0.000000 SnapToGround=false Type=Helper [warning bounds] Type=Bound }