!include = Content\Defines\VehicleArmor.defines [Joint_TWIST] BaseArmorValue=$(TANK_ARMOR) InternalDamageZone=VehicleHull [Joint_PITCH] BaseArmorValue=$(TANK_ARMOR) InternalDamageZone=VehicleHull [joint_hull] BaseArmorValue=$(TANK_ARMOR) InternalDamageZone=VehicleHull [HullInternalDamageObject] DamageZone=VehicleHull BaseInternalDamage=$(MASSIVE_INTERNAL) DamageEffect=Effects\InternalStructure_Hit\InternalStructure_Hit_C.data,.75 DamageMode=DestructionDamageMode ParentEntityName=Joint_Hull OmniSlots=20