!Include=Content\Defines\MissionLang.defines [GameData] Class=Mechwarrior4::Truck EyeSiteName=Site_eyepoint DeathEntityResource=Vehicles\APC_Destroyed\APC_Destroyed.data //Collision SolidOBB=APC_SOLID.obb NameIndex=$(IDS_APC) HierarchicalOBB=APC.obb Collider=true OBBCollides=true CanBeShot=true CanBeWalkedOn=false WalkThruFlag=MediumCanWalkThru //Lighting VertexLighting=yes FaceLighting=yes LookupLighting=yes LightMapLighting=no //effects DestroyedEffectResource=Effects\Vehicle_Destruction\Vehicle_Destruction_small.data SecondaryDestroyedEffectResource=Effects\Vehicle_Destruction\secondary_Vehicle_Destruction.data TrailEffectsFile=Content\Effects\MaterialEffectHolders\tank_trail.contents // movement MoveTypeFlag=TRACKMOVETYPE MaxSpeed=25.0 MinSpeed=2.0 MaxReverseSpeed=-13.0 MinReverseSpeed=-1.0 FullStopTurnRate=90.0 TopSpeedTurnRate=45.0 Acceleration=9.0 Decceleration=13.0 OverDriveAccelerationMultiplier=1.5 OverDriveDeccelerationMultiplier=1.5 ReverseAccelerationMultiplier=0.8 ReverseDeccelerationMultiplier=0.8 //splash damage SplashDamageAmount=5 SplashDamageRadius=6 SplashHeatAmount=0.5 [Renderers] AudioRenderer=APC.audio