[MovingSoundEffect] Type=AudioFXComponent Sample=Content\Audio\sfx_tirevehicle_enginerun.wav Volume=1.0 MinRange=20.0 MaxRange=300.0 Loop=true Status=VehicleMovingSFX SimulationShouldExecute=1 IsAlwaysOn=0 [MovingStartSoundMatcher] Type=MatcherOfInt Output=MovingSoundEffect MatchValue=1 MatchCommand=StartEffect MissCommand=KillEffect [MovingStartSoundWatcher] Type=AttributeWatcherOfInt Attribute=VehicleMovingSFX Output=MovingStartSoundMatcher SimulationShouldExecute=1 [IdleSoundEffect] Type=AudioFXComponent Sample=Content\Audio\sfx_tirevehicle_engineidle.wav MinRange=20.0 MaxRange=300.0 Loop=true Status=VehicleIdleSFX SimulationShouldExecute=1 IsAlwaysOn=0 [IdleStartSoundMatcher] Type=MatcherOfInt Output=IdleSoundEffect MatchValue=1 MatchCommand=StartEffect MissCommand=KillEffect [IdleStartSoundWatcher] Type=AttributeWatcherOfInt Attribute=VehicleIdleSFX Output=IdleStartSoundMatcher SimulationShouldExecute=1