!include=Content\ShellScripts\MechLabHeaders.h [GameData] Class=MechWarrior4::ProjectileWeapon ProjectileModelResource=Weapons\MachineGun\MachineGun.data MuzzleFlashResource=Effects\MachineGun_Flare\MachineGun_Flare.data EjectEffectResource=Effects\shell_ejection\mg_shell.data TotalCritLocations=1 SlotType=ProjectileSlot ItemID=$(W_MachineGun) AmmoPerShot=1 // 3 InitialLinearAcceleration=0.000000 0.000000 0.000000 InitialLinearVelocity=0.000000 0.000000 2000.000000 MaxAmmo=600 // 1350 NumFire=1.000000 TotalSlotsTaken=1 Tonage=0.500000 BattleValue=0.30 Heat=0.000000 DamageAmount=0.300000 ReloadTime=0.300000 MaxDistance=150.000000 HeatToJam=80.000000