== MW4 rules-based deployment == runtime: c:\VWE\firestorm\Gameleap\mw4 build : c:\VWE\firestorm\Gameleap\code\rel.bin dest : c:\VWE\firestorm\MW4 (dest exists, refreshing in place) [0/5] Packing resources from source (resource\*.mw4) ... == Packing resources (resource\*.mw4) == source : c:\VWE\firestorm\Gameleap\mw4 builder: c:\VWE\firestorm\Gameleap\code\rel.bin\MW4pro.exe (Profile / LAB_ONLY) [pack 1/3] staging fresh builder into source tree ... + MW4pro.exe + ctcls.dll + MissionLang.dll + ScriptStrings.dll [pack 2/3] running resource compiler fullscreen (this can take a while) ... (moved DDrawCompat ddraw.dll aside for the build) (restored DDrawCompat ddraw.dll) [pack 3/3] resource build complete (exit 0). rebuilt 1 package(s): resource\props.mw4 [1/5] Resource (game packages only), hsh, Assets, Stats ... Resource: 193 files copied (58 game packages + metadata), 86 skipped (editor-only/cruft) ------------------------------------------------------------------------------ Total Copied Skipped Mismatch FAILED Extras Dirs : 3 0 3 0 0 0 Files : 1 0 1 0 0 0 Bytes : 1.6 k 0 1.6 k 0 0 0 Times : 0:00:00 0:00:00 0:00:00 0:00:00 Ended : Thursday, July 2, 2026 10:08:56 AM Resource\Pilots copied verbatim (player profiles) ------------------------------------------------------------------------------ Total Copied Skipped Mismatch FAILED Extras Dirs : 8 0 8 0 0 0 Files : 455 62 393 0 0 0 Bytes : 106.43 m 35.47 m 70.95 m 0 0 0 Times : 0:00:00 0:00:00 0:00:00 0:00:00 Speed : 865,194,604 Bytes/sec. Speed : 49,506.832 MegaBytes/min. Ended : Thursday, July 2, 2026 10:08:57 AM ------------------------------------------------------------------------------ Total Copied Skipped Mismatch FAILED Extras Dirs : 2 0 2 0 0 0 Files : 2 0 2 0 0 0 Bytes : 108.6 k 0 108.6 k 0 0 0 Times : 0:00:00 0:00:00 0:00:00 0:00:00 Ended : Thursday, July 2, 2026 10:08:58 AM ------------------------------------------------------------------------------ Total Copied Skipped Mismatch FAILED Extras Dirs : 4 0 4 0 0 0 Files : 3 0 3 0 0 0 Bytes : 85.9 k 0 85.9 k 0 0 0 Times : 0:00:00 0:00:00 0:00:00 0:00:00 Ended : Thursday, July 2, 2026 10:08:59 AM [2/5] Content\shellscripts\files (runtime audio only) ... ------------------------------------------------------------------------------ Total Copied Skipped Mismatch FAILED Extras Dirs : 1 0 1 0 0 0 Files : 2 0 2 0 0 0 Bytes : 6.76 m 0 6.76 m 0 0 0 Times : 0:00:00 0:00:00 0:00:00 0:00:00 Ended : Thursday, July 2, 2026 10:09:00 AM [3/5] Root runtime files (dlls, config, localization) ... [4/5] Overlaying fresh build artifacts from rel.bin ... + MW4.exe 3,637,248 bytes + MW4pro.exe 4,386,816 bytes + Launcher.exe 77,892 bytes + autoconfig.exe 503,808 bytes + mw4print.exe 77,824 bytes + MissionLang.dll 188,416 bytes + ScriptStrings.dll 147,456 bytes + ctcls.dll 24,576 bytes [4b ] Applying DirectDraw compat shim (HKCU) for c:\VWE\firestorm\MW4\MW4.exe ... set: c:\VWE\firestorm\MW4\MW4.exe = DWM8And16BitMitigation HIGHDPIAWARE [4c ] Optimizing hsh\mechs BMPs to 256-color ... converted 64 BMP(s), saved 24.4 MB [5/5] Deployment summary: c:\VWE\firestorm\MW4 : 827 files, 1,181 MB MW4.exe 3,637,248 bytes (7/1/2026 11:39:59 PM) per top-level: 0.1 MB Assets 317.0 MB Content 80.5 MB hsh 767.7 MB Resource 0.1 MB Stats Done. Runnable game deployed to c:\VWE\firestorm\MW4