#pragma once #include "MW4.hpp" #include namespace MechWarrior4 { class MWOptions: public Stuff::Plug { public: MWOptions(Stuff::MemoryStream *stream); ~MWOptions() {} //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Load and Save Support // public: static void ConstructOptionsStream(Stuff::NotationFile *note_file, Stuff::MemoryStream *stream); void SaveToStream(Stuff::MemoryStream *stream); //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // Options // public: ResourceID m_ControlStream; enum{ Res640x480 = 0, Res800x600, Res1024x768, Res1280x1024, Res1600x1200 }; //Game Options int m_difficultyLevel; int m_useHeat; int m_unlimmitedAmmo; int m_useInvincibility; int m_friendlyFire; int m_splashDamage; int m_weaponJam; int m_ammobayFire; // MSL 5.05 Advance Mode int m_advanceMode; // MSL 5.06 Armor Mode int m_armorMode; int m_defaultView; //Video Options int m_resolution; Stuff::Scalar m_contrast; Stuff::Scalar m_brightness; Stuff::Scalar m_gamma; //Audio Options int m_sfxVolume; int m_musicVolume; int m_bettyOn; int m_audioHardware; int m_forceFeedback; //On, Off int m_playerInsignia; int m_teamInsignia; Stuff::MString m_closingCinemaName; //Multiplayer Stuff::MString m_playerName; Stuff::MString m_teamName; Stuff::MString m_password; }; }