// ObjCreateInfo.h: interface for the ObjCreateInfo class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_) #define AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class ObjCreateInfo { public: enum ObjType { OT_GAMEOBJ,OT_NODE,OT_DROPZONE,OT_NVGAMEOBJ,OT_CAMERA,OT_CLIPBOARD,OT_LIGHT,OT_FX}; enum LightSubType { LST_AMBIENT,LST_POINT,LST_INFINITE,LST_SPOT}; ObjType CreateType; int SubType; CString Path; ObjCreateInfo(); virtual ~ObjCreateInfo(); }; #endif // !defined(AFX_OBJCREATEINFO_H__7F9A2F4A_0E4A_452D_BA9E_5176529EE2C0__INCLUDED_)