#include "AdeptHeaders.hpp" #include "VideoHeaders.hpp" #include "Tool.hpp" //~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // ConeComponent::ClassData* ConeComponent::CreateFactoryRequest(FactoryRequestParameters *parameters) { Check_Object(parameters); // //------------------------------------------------------------------------- // Allocate enough room for what we need to write out, then call our parent //------------------------------------------------------------------------- // MemoryStream *component_stream = parameters->m_stream; Check_Object(component_stream); component_stream->AllocateBytes(sizeof(ConeComponent)); Check_Object(Resource::ParentFileDependencies); // //---------------------------- // Let our parent do its thing //---------------------------- // bool result = BaseClass::CreateFactoryRequest(parameters) != NULL; Page *page = parameters->m_page; Check_Object(page); Scalar length; page->GetEntry("Length", &length, true); *component_stream << length; Scalar start_falloff; page->GetEntry("StartFalloff", &start_falloff, true); *component_stream << start_falloff; Scalar end_falloff; page->GetEntry("EndFalloff", &end_falloff, true); *component_stream << end_falloff; Scalar angle; page->GetEntry("Angle", &angle, true); *component_stream << angle; RGBAColor color; page->GetEntry("StartColor", &color, true); *component_stream << color; RGBAColor color2; page->GetEntry("EndColor", &color2, true); *component_stream << color2; Check_Object(DefaultData); return (result) ? DefaultData : NULL; }