// ImageSpliter.h : main header file for the IMAGESPLITER application // #if !defined(AFX_IMAGESPLITER_H__0ACC1CC7_C265_11D2_A5F0_00902712C9AE__INCLUDED_) #define AFX_IMAGESPLITER_H__0ACC1CC7_C265_11D2_A5F0_00902712C9AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #define DETAILLEVELS 3 ///////////////////////////////////////////////////////////////////////////// // CImageSpliterApp: // See ImageSpliter.cpp for the implementation of this class // class CImageSpliterApp : public CWinApp { public: void SplitOffline(CString &mname,CString &zone); CImageSpliterApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CImageSpliterApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CImageSpliterApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_IMAGESPLITER_H__0ACC1CC7_C265_11D2_A5F0_00902712C9AE__INCLUDED_)