#if !defined(AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_) #define AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // TexturePanel.h : header file // namespace Stuff { class Page; }; ///////////////////////////////////////////////////////////////////////////// // CTexturePanel dialog class CTexturePanel : public CDialog { // Construction public: CTexturePanel(CWnd* pParent = NULL); // standard constructor void WriteEntries(Stuff::Page *page); bool ValidateEntries(int zonex,int zonez); CString m_ActualTexturePath; // Dialog Data //{{AFX_DATA(CTexturePanel) enum { IDD = IDD_TEXTURE_PANEL }; CButton m_IGDataCon; CString m_TTEdit; CString m_DetailTexture; float m_FadeIn; float m_FadeOut; int m_DRatio; BOOL m_IGData; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTexturePanel) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CTexturePanel) virtual void OnOK() {} virtual void OnCancel() {} afx_msg void OnTtbrowse(); afx_msg void OnDtbrowse(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TEXTUREPANEL_H__B68AC82E_50EA_4C64_B1E2_C70C42D114C9__INCLUDED_)