#include "Content\\ShellScripts\\stddefs.h" main { GUI_CREATE { int showMousePointer = 1 pane p_pointer = GPATH "mouse_pointer.tga"//,2,0 alphamode(p_pointer) = am_alpha_alphainvalpha origin(p_pointer) = 0, 0 location.z = 255 } GUI_DRAW { if (showMousePointer != 0) { render p_pointer, mouse.x, mouse.y } } }