#if !defined(AFX_SPOTLIGHTPROPS_H__54019342_832E_11D3_8B36_00902712C9AE__INCLUDED_) #define AFX_SPOTLIGHTPROPS_H__54019342_832E_11D3_8B36_00902712C9AE__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SpotLightProps.h : header file // #include ///////////////////////////////////////////////////////////////////////////// // CSpotLightProps dialog class CSpotLightProps : public CDialog { // Construction public: void GetData(MLRSpotLight*); void GetData(MLRProjectLight*); void SetData(MLRSpotLight *light); void SetData(MLRProjectLight *light); CSpotLightProps(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CSpotLightProps) enum { IDD = IDD_SPOTLIGHT }; float m_Alpha; float m_Blue; float m_Green; float m_Intensity; float m_PosX; float m_PosY; float m_PosZ; float m_DirX; float m_DirY; float m_DirZ; float m_Spread; float m_Red; // NOTE: the ClassWizard will add data members here float m_InnerRange; float m_OuterRange; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSpotLightProps) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CSpotLightProps) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SPOTLIGHTPROPS_H__54019342_832E_11D3_8B36_00902712C9AE__INCLUDED_)