!include=Content\ShellScripts\MechLabHeaders.h !include=Content\WeaponSubsystems\LRMWeaponSubsystem\SharedLRM.data [GameData] MuzzleFlashResource=Effects\Missile_Flare\Lrm10_Missile_Flare.data TotalCritLocations=1 ItemID=$(W_LRM10) BattleValue=10.00 AmmoPerShot=1 MaxAmmo=36 // 720 NumFire=2.000000 Tonage=5.000000 TotalSlotsTaken=1 Heat=4.000000 ReloadTime=5.000000