#if !defined(AFX_FLOATPANEL_H__5A85A9FD_8C02_458A_8E7D_2C3E64545B6A__INCLUDED_) #define AFX_FLOATPANEL_H__5A85A9FD_8C02_458A_8E7D_2C3E64545B6A__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // FloatPanel.h : header file // ///////////////////////////////////////////////////////////////////////////// // CFloatPanel dialog #include"FieldPanel.h" class CFloatPanel : public CFieldPanel { // Construction public: CFloatPanel(float *dpt,CString fname="Float",CWnd* pParent = NULL); // standard constructor float *MyData; // Dialog Data //{{AFX_DATA(CFloatPanel) enum { IDD = IDD_FLOATPANEL }; float m_FloatField; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CFloatPanel) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void OnOK(); virtual void OnCancel() {} //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CFloatPanel) // NOTE: the ClassWizard will add member functions here //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_FLOATPANEL_H__5A85A9FD_8C02_458A_8E7D_2C3E64545B6A__INCLUDED_)