// EffectEditDlg.cpp : implementation file // #include "stdafx.h" #include "EffectEdit.h" #include "EffectEditDlg.h" #include "contents.hpp" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEffectEditDlg dialog CEffectEditDlg::CEffectEditDlg(CWnd* pParent /*=NULL*/) : CDialog(CEffectEditDlg::IDD, pParent) { //{{AFX_DATA_INIT(CEffectEditDlg) m_Audio = _T(""); m_Video = _T(""); m_Sound = _T(""); m_MaxRange = 0.0f; m_MinRange = 0.0f; m_TransX = 0.0f; m_TransY = 0.0f; m_TransZ = 0.0f; //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } void CEffectEditDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CEffectEditDlg) DDX_Control(pDX, IDC_LOOP, m_Loop); DDX_Control(pDX, IDC_FOG, m_Fog); DDX_Control(pDX, IDC_DATASTARTRUN, m_DataStartRunning); DDX_Control(pDX, IDC_LOCKCHECK, m_LockButton); DDX_Control(pDX, IDC_MASTERLIST, m_MasterList); DDX_Control(pDX, IDC_EFFECTLIST, m_EffectList); DDX_Text(pDX, IDC_AUDIO, m_Audio); DDX_Text(pDX, IDC_VIDEO, m_Video); DDX_Text(pDX, IDC_SOUND, m_Sound); DDX_Text(pDX, IDC_MAXRANGEEDIT, m_MaxRange); DDX_Text(pDX, IDC_MINRANGEEDIT, m_MinRange); DDX_Text(pDX, IDC_TRANSX, m_TransX); DDX_Text(pDX, IDC_TRANSY, m_TransY); DDX_Text(pDX, IDC_TRANSZ, m_TransZ); //}}AFX_DATA_MAP DDX_Text(pDX, IDC_CONT1, m_ContentEntry[0]); DDX_Text(pDX, IDC_CONT2, m_ContentEntry[1]); DDX_Text(pDX, IDC_CONT3, m_ContentEntry[2]); DDX_Text(pDX, IDC_CONT4, m_ContentEntry[3]); DDX_Text(pDX, IDC_CONT5, m_ContentEntry[4]); DDX_Text(pDX, IDC_CONT6, m_ContentEntry[5]); DDX_Text(pDX, IDC_CONT7, m_ContentEntry[6]); DDX_Text(pDX, IDC_CONT8, m_ContentEntry[7]); DDX_Text(pDX, IDC_CONT9, m_ContentEntry[8]); DDX_Text(pDX, IDC_CONT10, m_ContentEntry[9]); DDX_Text(pDX, IDC_CONT11, m_ContentEntry[10]); DDX_Text(pDX, IDC_CONT12, m_ContentEntry[11]); DDX_Text(pDX, IDC_CONT13, m_ContentEntry[12]); DDX_Text(pDX, IDC_CONT14, m_ContentEntry[13]); DDX_Text(pDX, IDC_CONT15, m_ContentEntry[14]); DDX_Text(pDX, IDC_CONT16, m_ContentEntry[15]); DDX_Text(pDX, IDC_CONT17, m_ContentEntry[16]); DDX_Text(pDX, IDC_CONT18, m_ContentEntry[17]); } BEGIN_MESSAGE_MAP(CEffectEditDlg, CDialog) //{{AFX_MSG_MAP(CEffectEditDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() ON_NOTIFY(TVN_SELCHANGED, IDC_EFFECTLIST, OnSelchangedEffectlist) ON_BN_CLICKED(IDC_ADD, OnAdd) ON_LBN_SELCHANGE(IDC_MASTERLIST, OnSelchangeMasterlist) ON_WM_CLOSE() ON_BN_CLICKED(IDC_LOCKCHECK, OnLockcheck) ON_BN_CLICKED(IDC_SOUNDSELECT, OnSoundselect) ON_BN_CLICKED(IDC_DATASTARTRUN, OnDatastartrun) ON_NOTIFY(TVN_SELCHANGING, IDC_EFFECTLIST, OnSelchangingEffectlist) ON_BN_CLICKED(IDC_FOG, OnFog) ON_BN_CLICKED(IDC_LOOP, OnLoop) ON_EN_UPDATE(IDC_MAXRANGEEDIT, OnUpdateMaxrangeedit) ON_EN_UPDATE(IDC_MINRANGEEDIT, OnUpdateMinrangeedit) ON_EN_UPDATE(IDC_TRANSX, OnUpdateTransx) ON_EN_UPDATE(IDC_TRANSY, OnUpdateTransy) ON_EN_UPDATE(IDC_TRANSZ, OnUpdateTransz) ON_BN_CLICKED(IDC_CONTENT, OnContent) ON_BN_CLICKED(IDC_CONTSELECT1, OnContselect1) ON_BN_CLICKED(IDC_CONTSELECT2, OnContselect2) ON_BN_CLICKED(IDC_CONTSELECT3, OnContselect3) ON_BN_CLICKED(IDC_CONTSELECT4, OnContselect4) ON_BN_CLICKED(IDC_CONTSELECT5, OnContselect5) ON_BN_CLICKED(IDC_CONTSELECT6, OnContselect6) ON_BN_CLICKED(IDC_CONTSELECT7, OnContselect7) ON_BN_CLICKED(IDC_CONTSELECT8, OnContselect8) ON_BN_CLICKED(IDC_CONTSELECT9, OnContselect9) ON_BN_CLICKED(IDC_CONTSELECT10, OnContselect10) ON_BN_CLICKED(IDC_CONTSELECT11, OnContselect11) ON_BN_CLICKED(IDC_CONTSELECT12, OnContselect12) ON_BN_CLICKED(IDC_CONTSELECT13, OnContselect13) ON_BN_CLICKED(IDC_CONTSELECT14, OnContselect14) ON_BN_CLICKED(IDC_CONTSELECT15, OnContselect15) ON_BN_CLICKED(IDC_CONTSELECT16, OnContselect16) ON_BN_CLICKED(IDC_CONTSELECT17, OnContselect17) ON_BN_CLICKED(IDC_CONTSELECT18, OnContselect18) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CEffectEditDlg message handlers BOOL CEffectEditDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here AddEffectList (m_EffectList); AddMasterList (m_MasterList); m_LockButton.SetCheck (1); m_Locked = true; return TRUE; // return TRUE unless you set the focus to a control } void CEffectEditDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CEffectEditDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CEffectEditDlg::OnQueryDragIcon() { return(HCURSOR) m_hIcon; } void CEffectEditDlg::ClearAudioDialog (void) { m_MinRange = 0; m_MaxRange = 0; m_Loop.SetCheck (2); } void CEffectEditDlg::ClearVideoDialog (void) { m_TransX = 0; m_TransY = 0; m_TransZ = 0; m_Fog.SetCheck (2); } void CEffectEditDlg::ClearDialog (void) { ClearEffectDialog (); ClearContentDialog (); } void CEffectEditDlg::ClearEffectDialog (void) { m_MasterList.SetCurSel (-1); m_Audio.Empty (); m_Video.Empty (); m_Sound.Empty (); m_DataStartRunning.SetCheck (2); ClearAudioDialog (); ClearVideoDialog (); } void CEffectEditDlg::ClearContentDialog (void) { int i; for (i=0;i<18;i++) { m_ContentEntry[i].Empty (); } } void CEffectEditDlg::OnSelchangedEffectlist(NMHDR* pNMHDR, LRESULT* pResult) { NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR; // TODO: Add your control notification handler code here HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (item == NULL) { ClearDialog (); } else { CEffectData *effdata; CDataBase *basedata; CContentData *contdata; ClearContentDialog (); basedata = (CDataBase *) m_EffectList.GetItemData (item); effdata = dynamic_cast (basedata); contdata = dynamic_cast (basedata); if (!basedata) { ClearDialog (); } else if (effdata) { m_Audio = effdata->AudioFileName (); m_Video = effdata->VideoFileName (); m_Sound = effdata->Sample (); if (m_MasterList.SelectString (-1,effdata->FX ()) == LB_ERR) { m_MasterList.SetCurSel (-1); } if (effdata->StartRunning () == "yes") m_DataStartRunning.SetCheck (1); else m_DataStartRunning.SetCheck (0); if (effdata->VideoFileName ().IsEmpty ()) { ClearVideoDialog (); } else { if (effdata->Translation () == "fred") { m_TransX = 0; m_TransY = 0; m_TransZ = 0; } else { sscanf ((LPCTSTR) effdata->Translation (),"%f %f %f",&m_TransX,&m_TransY,&m_TransZ); } if (effdata->Fog () == "no") m_Fog.SetCheck (0); else m_Fog.SetCheck (1); } if (effdata->AudioFileName ().IsEmpty ()) { ClearAudioDialog (); } else { if (effdata->Loop () == "1") m_Loop.SetCheck (1); else m_Loop.SetCheck (0); sscanf ((LPCTSTR) effdata->MinRange (),"%f",&m_MinRange); sscanf ((LPCTSTR) effdata->MaxRange (),"%f",&m_MaxRange); } } else if (contdata) { ClearEffectDialog (); int i; for (i=0;i<18;i++) { m_ContentEntry[i] = contdata->EffectName (i); } } else ASSERT (false); UpdateData (FALSE); } *pResult = 0; } void CEffectEditDlg::StripPathFolder (CString& path,CString& foldername) { int index; path.MakeLower (); index = path.Find ("content"); if (index == -1) return; path = path.Right (path.GetLength () - index); index = path.ReverseFind ('\\'); if (index != -1) { path = path.Left (index); } index = path.Find ("effects"); if (index == -1) return; foldername = path.Right (path.GetLength () - index - 7 -1); // 7 is length of effects string } void CEffectEditDlg::OnAdd() { // TODO: Add your control notification handler code here CFileDialog dlg (TRUE,"data",NULL,OFN_CREATEPROMPT,"Effect Files (*.data)|*.data||",this); dlg.m_ofn.lpstrInitialDir = "content\\effects"; char dir[MAX_PATH]; GetCurrentDirectory (MAX_PATH-1,dir); if (dlg.DoModal () == IDOK) { CString filename,name,path; CString foldername; CString videoname; filename = dlg.GetFileName (); path = dlg.GetPathName (); StripPathFolder (path,foldername); int index; index = filename.ReverseFind ('.'); if (index != -1) { filename = filename.Left (index); } filename += ".data"; CEffectData *data; data = new CEffectData (path); data->InitialData (filename); index = filename.ReverseFind ('.'); if (index != -1) { videoname = filename.Left (index); } videoname += ".video"; data->VideoFileName (videoname); HTREEITEM item,root; root = InsertEffectFolder (foldername,m_EffectList); if (root == NULL) { MessageBox ("Unable to add item to tree control","error",MB_OK); delete data; return; } if (CheckEffectItem (filename,m_EffectList,root)) { MessageBox ("Unable to add an effect that already exists","error",MB_OK); delete data; return; } item = m_EffectList.InsertItem (filename,root); m_EffectList.SetItemData (item,(DWORD) data); m_EffectList.Expand (root,TVE_EXPAND); m_EffectList.SelectItem (item); } SetCurrentDirectory (dir); } void CEffectEditDlg::OnSelchangeMasterlist() { // TODO: Add your control notification handler code here HTREEITEM item; if (m_Locked) return; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; int sel; sel = m_MasterList.GetCurSel (); if (sel == LB_ERR) return; CString name; m_MasterList.GetText (sel,name); effdata->FX (name); } void CEffectEditDlg::OnClose() { // TODO: Add your message handler code here and/or call default CDialog::OnClose(); } BOOL CEffectEditDlg::DestroyWindow() { // TODO: Add your specialized code here and/or call the base class KillEffectList (m_EffectList); KillMasterList (m_MasterList); return CDialog::DestroyWindow(); } void CEffectEditDlg::OnLockcheck() { // TODO: Add your control notification handler code here m_Locked = !m_Locked; if (m_Locked) { m_LockButton.SetCheck (1); } else { m_LockButton.SetCheck (0); } } void CEffectEditDlg::OnSoundselect() { // TODO: Add your control notification handler code here if (m_Locked) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; CFileDialog dlg (TRUE,"Sound",NULL,OFN_CREATEPROMPT,"Sound Files (*.wav)|*.wav||",this); dlg.m_ofn.lpstrInitialDir = "content\\audio"; char dir[MAX_PATH]; GetCurrentDirectory (MAX_PATH-1,dir); if (dlg.DoModal () == IDOK) { CString filename,name; filename = dlg.GetFileName (); name = "content\\audio\\"; name += filename; effdata->Sample (name); m_Sound = name; UpdateData (FALSE); } SetCurrentDirectory (dir); } void CEffectEditDlg::OnDatastartrun() { // TODO: Add your control notification handler code here if (m_Locked) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; switch (m_DataStartRunning.GetCheck ()) { case 0: effdata->StartRunning ("no"); break; case 1: effdata->StartRunning ("yes"); break; case 2: effdata->StartRunning ("yes"); break; } } void CEffectEditDlg::OnSelchangingEffectlist(NMHDR* pNMHDR, LRESULT* pResult) { NM_TREEVIEW* pNMTreeView = (NM_TREEVIEW*)pNMHDR; // TODO: Add your control notification handler code here *pResult = 0; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; } void CEffectEditDlg::OnFog() { // TODO: Add your control notification handler code here if (m_Locked) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; switch (m_Fog.GetCheck ()) { case 0: effdata->Fog ("no"); break; case 1: effdata->Fog ("yes"); break; case 2: effdata->Fog ("yes"); break; } } void CEffectEditDlg::OnLoop() { // TODO: Add your control notification handler code here if (m_Locked) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; switch (m_Loop.GetCheck ()) { case 0: effdata->Loop ("0"); break; case 1: effdata->Loop ("1"); break; case 2: effdata->Loop ("1"); break; } } void CEffectEditDlg::OnUpdateMaxrangeedit() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_UPDATE flag ORed into the lParam mask. // TODO: Add your control notification handler code here if (m_Locked) return; if (!m_EffectList.m_hWnd) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; UpdateData (TRUE); char fred[255]; sprintf (fred,"%f",m_MaxRange); effdata->MaxRange (fred); } void CEffectEditDlg::OnUpdateMinrangeedit() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_UPDATE flag ORed into the lParam mask. // TODO: Add your control notification handler code here if (m_Locked) return; if (!m_EffectList.m_hWnd) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; UpdateData (TRUE); char fred[255]; sprintf (fred,"%f",m_MinRange); effdata->MinRange (fred); } void CEffectEditDlg::OnUpdateTransx() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_UPDATE flag ORed into the lParam mask. // TODO: Add your control notification handler code here if (m_Locked) return; if (!m_EffectList.m_hWnd) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; UpdateData (TRUE); char fred[255]; sprintf (fred,"%f %f %f",m_TransX,m_TransY,m_TransZ); effdata->Translation (fred); } void CEffectEditDlg::OnUpdateTransy() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_UPDATE flag ORed into the lParam mask. // TODO: Add your control notification handler code here if (m_Locked) return; if (!m_EffectList.m_hWnd) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; UpdateData (TRUE); char fred[255]; sprintf (fred,"%f %f %f",m_TransX,m_TransY,m_TransZ); effdata->Translation (fred); } void CEffectEditDlg::OnUpdateTransz() { // TODO: If this is a RICHEDIT control, the control will not // send this notification unless you override the CDialog::OnInitDialog() // function to send the EM_SETEVENTMASK message to the control // with the ENM_UPDATE flag ORed into the lParam mask. // TODO: Add your control notification handler code here if (m_Locked) return; if (!m_EffectList.m_hWnd) return; HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CEffectData *effdata; effdata = dynamic_cast (data); if (!effdata) return; UpdateData (TRUE); char fred[255]; sprintf (fred,"%f %f %f",m_TransX,m_TransY,m_TransZ); effdata->Translation (fred); } void CEffectEditDlg::OnContent() { // TODO: Add your control notification handler code here CFileDialog dlg (TRUE,"contents",NULL,OFN_CREATEPROMPT,"Content Files (*.contents)|*.contents||",this); dlg.m_ofn.lpstrInitialDir = "content\\effects"; char dir[MAX_PATH]; GetCurrentDirectory (MAX_PATH-1,dir); if (dlg.DoModal () == IDOK) { CString filename,name,path; CString foldername; filename = dlg.GetFileName (); path = dlg.GetPathName (); int index; path.MakeLower (); index = path.Find ("content"); if (index == -1) return; path = path.Right (path.GetLength () - index); index = path.ReverseFind ('\\'); if (index != -1) { path = path.Left (index); } index = path.Find ("effects"); if (index == -1) return; foldername = path.Right (path.GetLength () - index - 7); // 7 is length of effects string index = foldername.Find (filename); if (index != -1) { foldername = foldername.Left (index); } index = filename.ReverseFind ('.'); if (index != -1) { filename = filename.Left (index); } filename += ".contents"; CContentData *data; data = new CContentData (path); data->InitialData (filename); HTREEITEM item,root; root = InsertEffectFolder (foldername,m_EffectList); if (root == NULL) { MessageBox ("Unable to add item to tree control","error",MB_OK); delete data; return; } item = m_EffectList.InsertItem (filename,root); m_EffectList.SetItemData (item,(DWORD) data); m_EffectList.Expand (root,TVE_EXPAND); m_EffectList.SelectItem (item); } SetCurrentDirectory (dir); } void CEffectEditDlg::HandleContentClick (int id) { if (m_Locked) { return; } id -= 1; // id's from mfc are 1 based HTREEITEM item; item = m_EffectList.GetSelectedItem (); if (!item) return; CDataBase *data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) return; CContentData *contdata; contdata = dynamic_cast (data); if (!contdata) return; // TODO: Add your control notification handler code here CFileDialog dlg (TRUE,"data",NULL,OFN_CREATEPROMPT,"Effect Files (*.data)|*.data||",this); dlg.m_ofn.lpstrInitialDir = "content\\effects"; char dir[MAX_PATH]; GetCurrentDirectory (MAX_PATH-1,dir); if (dlg.DoModal () == IDOK) { CString filename,name,path; CString foldername; CString videoname; filename = dlg.GetFileName (); path = dlg.GetPathName (); StripPathFolder (path,foldername); int index; index = filename.ReverseFind ('.'); if (index != -1) { filename = filename.Left (index); } filename += ".data"; HTREEITEM item,root; root = InsertEffectFolder (foldername,m_EffectList); if (root == NULL) { MessageBox ("Unable to add item to tree control","error",MB_OK); return; } item = InsertEffectItem (filename,m_EffectList,root); CDataBase *data; data = (CDataBase *) m_EffectList.GetItemData (item); if (!data) { CEffectData *data; data = new CEffectData (path); data->InitialData (filename); m_EffectList.SetItemData (item,(DWORD) data); } m_EffectList.Expand (root,TVE_EXPAND); name = path; name += "\\"; name += filename; contdata->EffectName (name,id); m_ContentEntry[id] = contdata->EffectName (id); } UpdateData (FALSE); SetCurrentDirectory (dir); } void CEffectEditDlg::OnContselect1() { // TODO: Add your control notification handler code here HandleContentClick (1); } void CEffectEditDlg::OnContselect2() { // TODO: Add your control notification handler code here HandleContentClick (2); } void CEffectEditDlg::OnContselect3() { // TODO: Add your control notification handler code here HandleContentClick (3); } void CEffectEditDlg::OnContselect4() { // TODO: Add your control notification handler code here HandleContentClick (4); } void CEffectEditDlg::OnContselect5() { // TODO: Add your control notification handler code here HandleContentClick (5); } void CEffectEditDlg::OnContselect6() { // TODO: Add your control notification handler code here HandleContentClick (6); } void CEffectEditDlg::OnContselect7() { // TODO: Add your control notification handler code here HandleContentClick (7); } void CEffectEditDlg::OnContselect8() { // TODO: Add your control notification handler code here HandleContentClick (8); } void CEffectEditDlg::OnContselect9() { // TODO: Add your control notification handler code here HandleContentClick (9); } void CEffectEditDlg::OnContselect10() { // TODO: Add your control notification handler code here HandleContentClick (10); } void CEffectEditDlg::OnContselect11() { // TODO: Add your control notification handler code here HandleContentClick (11); } void CEffectEditDlg::OnContselect12() { // TODO: Add your control notification handler code here HandleContentClick (12); } void CEffectEditDlg::OnContselect13() { // TODO: Add your control notification handler code here HandleContentClick (13); } void CEffectEditDlg::OnContselect14() { // TODO: Add your control notification handler code here HandleContentClick (14); } void CEffectEditDlg::OnContselect15() { // TODO: Add your control notification handler code here HandleContentClick (15); } void CEffectEditDlg::OnContselect16() { // TODO: Add your control notification handler code here HandleContentClick (16); } void CEffectEditDlg::OnContselect17() { // TODO: Add your control notification handler code here HandleContentClick (17); } void CEffectEditDlg::OnContselect18() { // TODO: Add your control notification handler code here HandleContentClick (18); }