#ifndef DAMAGEDISPATCH_SINGLEPLAYER_HPP #define DAMAGEDISPATCH_SINGLEPLAYER_HPP #pragma once #include "DamageDispatch.hpp" namespace MechWarrior4 { class MWInternalDamageObject; class DamageDispatch_SinglePlayer : public DamageDispatch { DERIVED_DamageDispatch; }; }; #endif // DAMAGEDISPATCH_SINGLEPLAYER_HPP