#include "MW4Headers.hpp" #include "Flag.hpp" void Flag::SaveInstanceText(Stuff::Page *page) { BaseClass::SaveInstanceText(page); MString s(instanceName); s.ToLower(); if (s == "flag_team0") { s = "Flag"; } else if (s == "flag_team1") { s = "Blue Flag"; } else if (s == "flag_team2") { s = "Red Flag"; } page->SetEntry("LocalizedInstanceName", s); }