# Microsoft Developer Studio Project File - Name="ImageLib" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=ImageLib - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ImageLib.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ImageLib.mak" CFG="ImageLib - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ImageLib - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "ImageLib - Win32 Profile" (based on "Win32 (x86) Static Library") !MESSAGE "ImageLib - Win32 Armor" (based on "Win32 (x86) Static Library") !MESSAGE "ImageLib - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE "ImageLib - Win32 icecap" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName ""$/GameLeapCode/mw4/Libraries/ImageLib", NPHAAAAA" # PROP Scc_LocalPath "." CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "ImageLib - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../rel.bin" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /G6 /Gz /Zp4 /MD /W3 /GR /Oa /Og /Oi /Gy /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /D "_MBCS" /D "_LIB" /D "NDEBUG" /D "WIN32" /YX /FD /c # SUBTRACT CPP /WX /Fr # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ImageLib - Win32 Profile" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Profile" # PROP BASE Intermediate_Dir "Profile" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../pro.bin" # PROP Intermediate_Dir "Profile" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /G6 /Zp4 /MD /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /G6 /Gz /Zp4 /MD /W3 /Zi /O2 /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /D "_MBCS" /D "_LIB" /D "LAB_ONLY" /D "NDEBUG" /D "WIN32" /YX /FD /c # SUBTRACT CPP /WX /Fr # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ImageLib - Win32 Armor" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Armor" # PROP BASE Intermediate_Dir "Armor" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../arm.bin" # PROP Intermediate_Dir "Armor" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /G6 /Zp4 /MD /W3 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c # ADD CPP /nologo /G6 /Gz /Zp4 /MD /W3 /GR /Zi /Ox /Ot /Oa /Og /Oi /Gy /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "_ARMOR" /D "LAB_ONLY" /YX /FD /c # SUBTRACT CPP /WX /Fr # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ImageLib - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../../../dbg.bin" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c # ADD CPP /nologo /G6 /Gz /Zp4 /MDd /W3 /GR /Zi /Od /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /D "_ARMOR" /D "MULTI_PLAYER" /D "USE_PROTOTYPES" /D "STRICT" /D TEST_CLASS=50 /D "LAB_ONLY" /D "_WINDOWS" /D "WIN32" /D "_DEBUG" /FR /YX /FD /GZ /c # SUBTRACT CPP /WX # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "ImageLib - Win32 icecap" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "icecap" # PROP BASE Intermediate_Dir "icecap" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../../../ice.bin" # PROP Intermediate_Dir "icecap" # PROP Target_Dir "" MTL=midl.exe # ADD BASE CPP /nologo /G6 /Gz /Zp4 /MD /W3 /WX /Zi /Ox /Ot /Oa /Og /Oi /Gy /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /D "_MBCS" /D "_LIB" /D "NDEBUG" /D "WIN32" /D "LAB_ONLY" /YX /FD /c # ADD CPP /nologo /G6 /Gz /Zp4 /MD /W3 /Zi /Ot /Oa /Oi /Gy /I "..\..\Libraries" /I "..\..\..\CoreTech\Libraries" /D "_MBCS" /D "_LIB" /D "LAB_ONLY" /D "NDEBUG" /D "WIN32" /D "_ICECAP" /YX /FD /c # SUBTRACT CPP /WX /Og /Fr # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "ImageLib - Win32 Release" # Name "ImageLib - Win32 Profile" # Name "ImageLib - Win32 Armor" # Name "ImageLib - Win32 Debug" # Name "ImageLib - Win32 icecap" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\Gif.cpp # End Source File # Begin Source File SOURCE=.\HClass.cpp # End Source File # Begin Source File SOURCE=.\Image.cpp # End Source File # Begin Source File SOURCE=.\IUtils.cpp # End Source File # Begin Source File SOURCE=.\OctTree.cpp # End Source File # Begin Source File SOURCE=.\Png.cpp # End Source File # Begin Source File SOURCE=.\Raw.cpp # End Source File # Begin Source File SOURCE=.\Tga.cpp # End Source File # Begin Source File SOURCE=.\Tif.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\Image.h # End Source File # Begin Source File SOURCE=.\OctTree.h # End Source File # End Group # End Target # End Project