#include "Content\\ShellScripts\\stddefs.h" #include "Content\\ShellScripts\\ScriptStrings.h" #include "Content\\ShellScripts\\buttons.script" #include "Content\\ShellScripts\\ErrorScreen.script" #include "Content\\ShellScripts\\common_shell.script" // jcem //#include "Content\\ShellScripts\\MechLabHeaders.h" #define ALPHA_MIN 0 #define ALPHA_DEC 15 // fade out deccrement down to ALPHA_MIN #define ALPHA_INIT_VALUE 5 // should be between ALPHA_MIN < & < ALPHA_MAX #define ALPHA_INC 15 // fade in incrementsupward ALPHA_MAX #define ALPHA_MAX 120 // #define RANK_MAXLOOPS 9 // sync w/ gs_multi_id.script #define TITLE_HEIGHT 28 #define TITLE_GAPY 9 #define RANK_YSTART 220 #define RANK_LMARGIN 160 #define RANK_RMARGIN (160 - 30) #define RANK_TOTALX (800 - RANK_LMARGIN - RANK_RMARGIN) #define RANK_H_THICK 4 #define RANK_H_THIN 2 #define RANK_T_HEIGHT 20 #define RANK_L_HEIGHT 20 #define NAME_TIME_HEIGHT 60 // 60 pixel high #define MAX_IDLE 15000 #define MAX_IDLE2 10000 main { GUI_CREATE { //Makes the connection to the string table .dll //Requires the #include "Content\\ShellScripts\\ScriptStrings.h" in every script with localizable text setresource("ScriptStrings.dll") location = 0, 0, 10000 if callback($$CTCL_CheckUseJPD$$) setpointer(0) object screen = o_ID_Screen initialize(screen) focus(screen.o_fscreen) if 0 // exists(@mainmenu@) { deactivate(@mainmenu@o_lighting_movie) activate(@mainmenu@o_mainscrn_ctr) } mail(25, @shell@volumn_control) } GUI_DESTROY { if 0 // exists(@mainmenu@) { deactivate(@mainmenu@o_mainscrn_ctr) activate(@mainmenu@o_lighting_movie) } } } o_ID_Screen { GUI_CREATE { int nTimeCutOFF int nTime_Quit = MAX_IDLE int nTime_Left = -1 int nTime_Cur // temp value nTimeCutOFF = gettimex() + nTime_Quit framerate=10 sound sndOpenPanel = SPATH "sfx_vtol_drop.wav" // sfx_turret_actuator.wav play sndOpenPanel, 1 callback($$CTCL_SetDispStateCOOP$$, 0, 1, 1) callback($$CTCL_SetDispStateCOOP$$, 1, 1, 0) callback($$CTCL_SetDispStateCOOP$$, 2, 1, 1) callback($$CTCL_SetDispStateCOOP$$, 3, 1, 1) font3d TitleFont = "arial.ttf" font3d font_mesg = "arial.ttf" // FPATH "" if callback($$CTCL_GetACP$$) == 949 // korean font3d help_font = "±¼¸².ttf" else font3d help_font = "arial.ttf" // FPATH "" object o_fscreen = s_fscreen //o_fscreen.playHorz = 1 //o_fscreen.playVert = 1 initialize(o_fscreen) pane p_infopanel = "hsh\\coop\\infopanel.png" color(p_infopanel) = packcolor(255, 255, 255, 255) alphamode(p_infopanel) = am_alpha_alphainvalpha int nDiffX = 15 int nPanelX = -getwidth(p_infopanel) pane p_rank = "hsh\\coop\\rank.png" color(p_rank) = packcolor(255, 255, 255, 255) alphamode(p_rank) = am_alpha_alphainvalpha // variables for fading in and out int alpha_val = ALPHA_INIT_VALUE int fadeout = false int nRetBut = 0 string mech_name[60] // NoMechID callback($$TBL_GetResNames$$, mech_name[], 0, -1) string saNames[RANK_MAXLOOPS] int naStages[RANK_MAXLOOPS] int naScores[RANK_MAXLOOPS] int naKills[RANK_MAXLOOPS] int naDeaths[RANK_MAXLOOPS] int naTime[RANK_MAXLOOPS] int naMech[RANK_MAXLOOPS] int naSuccess[RANK_MAXLOOPS] int nLastIdx = RANK_MAXLOOPS int nScores nScores = callback($$CTCL_CheckCampaign$$,6,nLastIdx,saNames[0], naStages[0], naScores[0], naKills[0], naDeaths[0], naTime[0], naMech[0], naSuccess[0]) callback($$CTCL_CheckCampaign$$, 3, 0) } GUI_INIT { } GUI_EXECUTE { if (!fadeout) { nTime_Cur = gettimex() if nTimeCutOFF <= nTime_Cur { // esc.. cancel this screen //play btnTriggeredSound,1 fadeout = true nRetBut = fs_but2 return } else { nTime_Cur = nTimeCutOFF - nTime_Cur nTime_Cur = nTime_Cur + 500 // round up nTime_Cur = nTime_Cur / 1000 // as sec if nTime_Cur < 0 nTime_Cur = 0 if (nTime_Quit / 1000) < nTime_Cur nTime_Cur = nTime_Quit / 1000 // display as sec... nTime_Left = nTime_Cur } } if fadeout == true { // Fading out(Exiting) if ALPHA_MIN < alpha_val { alpha_val = alpha_val - ALPHA_DEC if alpha_val <= ALPHA_MIN { alpha_val = ALPHA_MIN @shell@id_type_is_single = 1 unfocus if (nLastIdx == -1) || (nRetBut == fs_but2) { @SHELL@currentScreen = MAINMENU // @SHELL@lastScreen[@SHELL@lastScreenDepth] // mainmenu? @SHELL@lastScreenDepth-- } else { //@SHELL@lastScreenDepth++ @SHELL@lastScreen[@SHELL@lastScreenDepth] = MAINMENU @SHELL@currentScreen = 201 // id input... } //script_end "gs_single_rank.script" } } return } else { // Fading in(Entering) if alpha_val < ALPHA_MAX { alpha_val += ALPHA_INC if alpha_val >= ALPHA_MAX { alpha_val = ALPHA_MAX } } } nDiffX = nDiffX + 15 if nPanelX < 0 nPanelX = nPanelX + nDiffX if 0 < nPanelX nPanelX = 0 } GUI_DRAW { render @shell@p_bkgnd_4coop, 0, 0, 0 setpencolor(0, 0, 40, alpha_val) drawrect 0, 0 to getresx(), getresy() int boxcolor int y #if 0 boxcolor = packcolor(0, 0, 120, 255) // blue setpencolor(boxcolor) drawrect 0, 0 to getresx(), getresy() #endif render p_infopanel, nPanelX, 0, 0 render p_rank, nPanelX + RANK_LMARGIN, RANK_YSTART - (TITLE_HEIGHT + TITLE_GAPY), 0 y = RANK_YSTART // rank callsign mech score kill/death int nTotal = 4 + 14 + 8 + 5 + 3 // 35 int nRankX = RANK_LMARGIN int nCallX = nRankX + ((RANK_TOTALX * 4) / nTotal) int nTotalEndX = RANK_LMARGIN + RANK_TOTALX int nKNDX = nTotalEndX - ((RANK_TOTALX * 3) / nTotal) int nScoreX = nKNDX - ((RANK_TOTALX * 5) / nTotal) int nMechX = nScoreX - ((RANK_TOTALX * 8) / nTotal) int text_size int n_color text_size = -(1000 + RANK_T_HEIGHT) n_color = packcolor(255,255,0,255) print3d_attributes = TitleFont, n_color, text_size,0,1,1,0,just_left,1 print3d_position = nPanelX + nRankX, y print3d "Rank" print3d_position = nPanelX + nCallX, y print3d "Callsign" print3d_position = nPanelX + nMechX, y print3d "Mech" print3d_position = nPanelX + nScoreX, y print3d "Score" print3d_position = nPanelX + nKNDX, y print3d "Kill" // "Kill/Death" y = y + RANK_T_HEIGHT boxcolor = packcolor(40, 40, 40, 255) // gray setpencolor(boxcolor) y = y + RANK_H_THICK drawrect nPanelX + RANK_LMARGIN, y to nPanelX + getresx() - RANK_RMARGIN, y + RANK_H_THICK y = y + RANK_H_THICK + RANK_H_THICK text_size = -(1000 + RANK_L_HEIGHT) n_color = packcolor(255,255,0,255) print3d_attributes = TitleFont, n_color, text_size,0,1,1,0,just_left,1 int nLoopRank string text int w for nLoopRank = 0; nLoopRank < nScores; nLoopRank++ { if (0 <= nPanelX) // 0 < length$(saNames[nLoopRank]) { if nLoopRank == nLastIdx { n_color = packcolor(255,255,0,255) } else { n_color = packcolor(220,220,220,255) } print3d_attributes = TitleFont, n_color, text_size,0,1,1,0,just_left,1 text = conv$(nLoopRank + 1) w = getprint3dwidth(text) print3d_position = nRankX + (((nCallX - nRankX) - w) / 2), y print3d text print3d_position = nCallX, y if nLoopRank == nLastIdx print3d "<< Click!!! >>" else print3d saNames[nLoopRank] print3d_position = nMechX, y print3d mech_name[naMech[nLoopRank]] print3d_position = nScoreX, y print3d conv$(naScores[nLoopRank]) print3d_position = nKNDX, y print3d conv$(naKills[nLoopRank]) // "/" conv$(naDeaths[nLoopRank]) } y = y + RANK_L_HEIGHT y = y + RANK_H_THIN if (nLoopRank + 1 < RANK_MAXLOOPS) drawrect nPanelX + RANK_LMARGIN, y to nPanelX + getresx() - RANK_RMARGIN, y + RANK_H_THIN y = y + RANK_H_THIN + RANK_H_THIN } if (nPanelX == 0) && (nTime_Left != -1) { print3d_margins = 610, 140 to 690, 214 text = conv$(nTime_Left) text_size = -(1000 + NAME_TIME_HEIGHT) n_color = packcolor(255,255,255,255) print3d_attributes = font_mesg, n_color, text_size,0,1,1,0,just_center,1 int nHeight = getprint3dheight(text) print3d_position = 610, 214 - nHeight print3d text // jcem - draw help text!!! if (nLastIdx != -1) { print3d_attributes = help_font, 0xff80ff00, -(1000 + 14), 1, 1, 1, 0, just_center print3d_margins = 140, 495 to 670, 530 print3d_position = 140, 495 if callback($$CTCL_GetACP$$) == 949 // korean { print3d "Ãʱâ È­¸éÀº ¾öÁö(¹Ì»çÀÏ) ¹öưÀ» ´©¸£½Ã¸é µË´Ï´Ù.\nHigh Score ¾ÆÀ̵ð ÀÔ·Â È­¸éÀ¸·Î °¡½Ã·Á¸é, Á¶À̽ºÆ½ÀÇ ¹æ¾Æ¼è¸¦ ´ç°Ü ½Ê½Ã¿À." } else { print3d "Thumb button(on joystick) for MainScreen.\nTrigger for High Score Screen." } } } } GUI_MAILBOX { if sender == o_fscreen { nTime_Cur = gettimex() nTime_Quit = nTimeCutOFF - nTime_Cur nTime_Quit = nTime_Quit / 1000 nTime_Quit = nTime_Quit * 1000 if nTime_Quit < MAX_IDLE2 nTime_Quit = MAX_IDLE2 if MAX_IDLE < nTime_Quit nTime_Quit = MAX_IDLE // possible? nTime_Left = nTime_Quit / 1000 nTimeCutOFF = gettimex() + nTime_Quit int kEvent = getmessage(1) if kEvent == fs_but1 { fadeout = true nRetBut = fs_but1 return } if kEvent == fs_but2 { // esc.. cancel this screen //play btnTriggeredSound,1 fadeout = true nRetBut = fs_but2 return } if (kEvent & fs_left) { } if (kEvent & fs_right) { } if (kEvent & fs_up) { } if (kEvent & fs_down) { } } } GUI_DESTROY { unfocus } }