#include "Content\\ShellScripts\\stddefs.h" #include "Content\\ShellScripts\\ScriptStrings.h" #include "Content\\ShellScripts\\buttons.script" #include "Content\\ShellScripts\\ErrorScreen.script" #include "Content\\ShellScripts\\Pause.script" main { GUI_CREATE { //Makes the connection to the string table .dll //Requires the #include "Content\\ShellScripts\\ScriptStrings.h" in every script with localizable text setresource("ScriptStrings.dll") // use the whole region location = 0, 0, 0 region = 0, 0 to getresx(), getresy() string exit_mission = localize$(IDS_PS_Q_EXIT_MISSION_SERVER) object screen = o_PauseScreen initialize(screen) object pointer = o_MousePointer pointer.showMousePointer = 1 } }