# BattleTech: FireStorm — full disaster-recovery mirror. # NOTHING is excluded on purpose: this repo is a complete, self-hosted (local Gitea) # snapshot of c:\VWE so that one `git clone`/`git pull` reconstitutes a working machine # (source + assets + VC6 toolchain + SDKs + build outputs + deployed game + archive). # Large binaries are routed to Git LFS via .gitattributes; they are NOT excluded. # # (Intentionally empty. Add entries here only for truly machine-local, non-portable # state you decide you never want mirrored.) # run-firestorm skill screenshots (may capture the operator's desktop -- never mirror) .claude/skills/run-firestorm/shots/ # FS507D_20161015: later FireStorm release drop, kept local for analysis -- not part of the mirror FS507D_20161015/ # player-created mechlab variants in the game deploy (local test/play data, per-machine) MW4/Resource/Variants/