// HelperDlg.cpp : implementation file // #include "stdafx.h" #include "MW4GameEd2.h" #include "HelperDlg.h" ///////////////////////////////////////////////////////////////////////////// // CHelperDlg dialog CHelperDlg::CHelperDlg(CWnd* pParent /*=NULL*/) : CDialog(CHelperDlg::IDD, pParent) { //{{AFX_DATA_INIT(CHelperDlg) m_ShowBounds = FALSE; m_ShowPaths = FALSE; m_ShowLattice = FALSE; //}}AFX_DATA_INIT } void CHelperDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CHelperDlg) DDX_Check(pDX, IDC_SHOWBOUNDS, m_ShowBounds); DDX_Check(pDX, IDC_SHOWLATTICE, m_ShowPaths); DDX_Check(pDX, IDC_SHOWPATHS, m_ShowLattice); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CHelperDlg, CDialog) //{{AFX_MSG_MAP(CHelperDlg) // NOTE: the ClassWizard will add message map macros here //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CHelperDlg message handlers