// PenProps.cpp : implementation file // #include "stdafx.h" #include "MW4GameEd2.h" #include "PenProps.h" #include "DrawInfo.h" ///////////////////////////////////////////////////////////////////////////// // CPenProps dialog CPenProps::CPenProps(DrawInfo *dinf, CWnd* pParent /*=NULL*/) : CDialog(CPenProps::IDD, pParent) { MyDrawInfo=dinf; //{{AFX_DATA_INIT(CPenProps) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } void CPenProps::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPenProps) DDX_Control(pDX, IDC_PENLIST, m_PenList); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CPenProps, CDialog) //{{AFX_MSG_MAP(CPenProps) ON_NOTIFY(NM_DBLCLK, IDC_PENLIST, OnDblclkPenlist) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPenProps message handlers BOOL CPenProps::OnInitDialog() { CDialog::OnInitDialog(); for(int i=0;iGetPenColor(i); m_PenList.SetItemData(m_PenList.InsertItem(0,MyDrawInfo->GetPenName(i),-1),i); } return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CPenProps::OnDblclkPenlist(NMHDR* pNMHDR, LRESULT* pResult) { POSITION pos=m_PenList.GetFirstSelectedItemPosition(); int nItem = m_PenList.GetNextSelectedItem(pos); int penidx= m_PenList.GetItemData(nItem); CColorDialog dlg(cols[penidx],NULL,this); if(dlg.DoModal()==IDOK) { cols[penidx]=dlg.m_cc.rgbResult; } *pResult = 0; } void CPenProps::OnOK() { for(int i=0;iSetPenColor(i,cols[i]); CDialog::OnOK(); }